
Originally Posted by
Return1
Shortly after the buzz from Salvage's release, most salvage groups died off. The Reward to effort ratio was awful. Seeing numbers like 1/256, 1/560/ 1/130, 1/300 as commonplace for some 35s, and the fact that some dropped from some mobs that might not even spawn, on paths that required you to sacrifice shots at gear for other, people quit in droves, the loot system was a total failure. It was the worst loot system in the entire game.
Then the 0-5 Alexandrite a run? Yeah, fuck that. SE knew they fucked up big, they expected a lot more people to be doing salvage and the small amount of alex from each group to create a large Alexandrite pool. Pre-pouching and drop rate boost, a mythic would have taken 20 years if all the salvage groups, that survived longer than a month, on my server did salvage every day and combined all their alex together.
I wouldn't be surprised if more Salvage gear came post mog bonanza and certainly post drop rate update when the system became MUCH better.