
Originally Posted by
Return1
A lot of people seem to want to pitch relic fixes without actually having relics.
The single hit nature of Relic WSs is a boon, not a shortcoming. This means we can virtually ignore accuracy altogether, adding more WSC mods. Having +1 to fTP is essentially the same as adding an extra hit as well, disregarding the extra tp per hit, it's actually better.
The +25% damage to Relic Weaponskills last upgrade was amazing and closed the gap significantly. In fact, for some noncrit WS Empyreons, the Relics are pretty even, maybe even slightly better. A nice benefit of adding a 1.25 multiplier to the end is that it boosts DA/TA/QA procs, and SE damage for DRKs, whereas a straight fTP boost wouldn't affect those.
If SE at very least adds a 1.50 multiplier Relics should catch up significantly in WS damage, but either making all WSs capable of crits or 1.75 multipliers would make Relics worth it again.