Quote Originally Posted by GlobalVariable View Post
Been my experiance the little sobs won't stop trying to separate even if it means going up walls or strafing me for 10 minutes straight. If its 2-5 they try to line up side by side, more than that they tend more and more to re-overlap and then re-adjust over and over. Bad luck?
I've had reasonable success at getting them all to stay put by slowly dragging them along a wall(or other impassable obstacle) and watching for when they settle. But the more mobs you get the harder that is.

Quote Originally Posted by GlobalVariable View Post
I doubt something like this would have a short enough recast for abuse.
I did mention that the recast would be one of the limiting factors. But increasing the recast also decreases the ability's usefulness.While an ability of this sort would be cool, I'd prefer they implement it in a manner that actually makes it useful.

Quote Originally Posted by GlobalVariable View Post
Did you miss the part about lowering the other persons hate?
I did address that, briefly.

"The attached mini-voke might keep the mob on you, but if you couldn't get hate in the first place I doubt that's going to make the difference."

However I thought you'd described the the CE reducing attribute as a mini-voke, implying that it was a rather small reduction. And considering the massive chunks of enmity a single good WS can yield, a small reduction would be recovered very quickly indeed.

Looking again, I see you said a mini-voke AND enmity reduction, meaning a small increase for the pld, and a reduction of an unspecified amount to others. My apologies, I combined the two.

If the CE reduction for others is of a respectable amount(25%~
perhaps?) then this could buy you a reasonable amount of time even at capped hate situations.

Quote Originally Posted by GlobalVariable View Post
I kind of wish I hadn't used the language "like draw in". It kind of implies depop-repop at this position and I think a kind of reverse knockback is a better mechanic and was how I imagined it.
Hmm, yeah. I like that better too. A depop-repop would cause all kinds of problems. everyone loses target, gets force-disengaged and just generally pissed off. Just dragging the mob to you is a much better idea.

Quote Originally Posted by GlobalVariable View Post
And it was all about the hate steal not crowd control and draw was usually nailing the whole group.
Yes, I seem to have rather spectacularly missed the point there. The thread title was about draw-in, and that's the aspect of this I found the most interesting. So I focused a bit too much on that, I think.

Quote Originally Posted by GlobalVariable View Post
So I really opened a can of worms huh.
I don't think you did. You gave me something interesting to think about and I posted my thoughts on that. Thanks for giving me something to fill a bit of this FFXI bereft void with. <,<; If I sounded offended, accusing, angry, or anything of that sort, I apologize. That wasn't my intent.