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  1. #41
    Player deces's Avatar
    Join Date
    Mar 2011
    Posts
    126
    Character
    Deces
    World
    Lakshmi
    Main Class
    BST Lv 99
    Quote Originally Posted by Karbuncle View Post
    Wow, That is pretty nice, Even if its something low like 15% slow or 10% slow, Its better than the 0% Slow you would have if you were soloing on BST.

    Quite nice.
    Kabrakan's Axe Problem addressed along time ago and Its nice not being limted to one jug for a lame status effect.
    btw anyone tested if MND reward cap was raised?
    (0)

  2. #42
    Player Karbuncle's Avatar
    Join Date
    Mar 2011
    Posts
    4,314
    Quote Originally Posted by deces View Post
    Kabrakan's Axe Problem addressed along time ago and Its nice not being limted to one jug for a lame status effect.
    btw anyone tested if MND reward cap was raised?
    I honestly can't tell if you agree or disagree with me, So i'll answer for both.

    Disagree:
    Theres a difference between a weapon with an added effect that will obviously become obsolete in time and a Jug pet that will have its uses having a unique added effect.

    Slug pet has already shown magnificent water resistance, making it at the very least well useful on mobs like Sedna. Also the 33%DEF/MDEF Down TP move is irreplaceable.

    Agree:
    Yes, This is an incredibly nice bonus added to an already unique and powerful Jug pet that will likely hold a spot in our arsenal.
    (0)

  3. #43
    Player Valmur's Avatar
    Join Date
    Mar 2011
    Posts
    11
    Character
    Valmur
    World
    Cerberus
    Main Class
    BST Lv 99
    Would be happy if GMs+ could take a 2nd look at cloudsplitter dmg/mod's lol I think someone forgot to add a Multiplier
    (0)

  4. #44
    Player Areola's Avatar
    Join Date
    Mar 2011
    Posts
    91
    Quote Originally Posted by Valmur View Post
    Would be happy if GMs+ could take a 2nd look at cloudsplitter dmg/mod's lol I think someone forgot to add a Multiplier
    There's a rather lengthy post about cloudsplitter that's been super ignored by the Dev's so i wouldn't count on it T_T
    (0)
    The Sublimely Magnificent Ject Shot Mark III

  5. #45
    Player xbobx's Avatar
    Join Date
    Mar 2011
    Posts
    575
    Character
    Shuffles
    World
    Ragnarok
    Main Class
    PUP Lv 99
    how bad is it?
    (0)

  6. #46
    Player Areola's Avatar
    Join Date
    Mar 2011
    Posts
    91
    Quote Originally Posted by xbobx View Post
    how bad is it?
    http://forum.square-enix.com/ffxi/th...-Cloudsplitter

    Details are here. There is math and conspiracy theories involved.
    (0)
    Last edited by Areola; 09-09-2011 at 02:11 PM.
    The Sublimely Magnificent Ject Shot Mark III

  7. #47
    Player
    Join Date
    Mar 2011
    Posts
    280
    Quote Originally Posted by xbobx View Post
    how bad is it?
    50-100 less damage than primal rend, bad. 1/2 the damage of rampage outside abyssea and 1/3 the damage of rampage inside abyssea bad. 1 STR adds 1.5 damage, bad. (in comparison, 1 AGI adds roughly 4 to wildfire.) I have 85 Farsha and even with the aftermath rampage is thousands of damage per minute ahead, bad. (Which with 90+ Farsha's higher damage will only make it a bigger gulf between the two.)

    If they change it to about the same damage naked and without buffs as wildfire (1100~) it'll still be worthless in abyssea, but outside, at least, it'll be helpful.

    It's not even a useful Brew WS, for pete's sake. Atma of the beyond+ a TP bonus axe makes primal rend blow it out of the water.
    (1)
    Last edited by Louispv; 09-09-2011 at 02:04 PM.

  8. #48
    Player Aldersyde's Avatar
    Join Date
    May 2011
    Posts
    265
    Character
    Mayoress
    World
    Siren
    Main Class
    PLD Lv 85
    Any word on whether there was an level trait boost for stout servant?
    (0)

  9. #49
    Player Xilk's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    733
    Character
    Xilkk
    World
    Quetzalcoatl
    Main Class
    BST Lv 99
    There was no increase in the base of stout servant. Falkirk and I saw this when testing if run wild affected physical damage reduction. the base reduction was still 6.7% w/ no other gear on. Tested on 1000 needles in altepa desert.
    (0)
    Choh Moui | Rongo-Nango | Lhu Mhakaracca | Lungo-Nango | Nyumomo
    --Beastmaster Forever--

  10. #50
    Player Aldersyde's Avatar
    Join Date
    May 2011
    Posts
    265
    Character
    Mayoress
    World
    Siren
    Main Class
    PLD Lv 85
    Quote Originally Posted by Xilk View Post
    There was no increase in the base of stout servant. Falkirk and I saw this when testing if run wild affected physical damage reduction. the base reduction was still 6.7% w/ no other gear on. Tested on 1000 needles in altepa desert.
    Disappointing but thanks for the info and all the testing you've been doing.
    (0)

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