So was our two hour JA nerfed yet? also I think some new job traits should be given too. Its too bad none of the issues in this forum were addresed in the lack of an update.
So was our two hour JA nerfed yet? also I think some new job traits should be given too. Its too bad none of the issues in this forum were addresed in the lack of an update.
I did test on level 0 mobs, to see if STR was affected. I first established the base STR by fighting level 0 mobs and recording the min and max melee and crit hits. it was easy to establish a base of 124 on the slug at level 95, and 123 on the tiger at level 93.
Then I tried the same test w/ run wild. There was absolutely no increase in max crit or melee hits. If STR was increased, there woudl be an increase. Next we went to abyssea to test min/max attack on mobs there w/ and w/out run wild. there was no change in the range of hits. There was no change whether stacking up attack atma or str atma.
Corrosive ooze made a big change in damage output, but run wild did not. Granted, I don't have time stamps, I cannot judge if attacks are faster at all. however, I don't think they are at this point. the only thing that was clear was that it gives regen.
They have not announced any changes to familiar at this point. I do not expect it has changed. What would you expect to be nerfed anyway? it only does 2 things that players have confirmed: it raises pet max hp by 10%. It also makes the charm last for 30 min, no matter the level of the pet.So was our two hour JA nerfed yet? also I think some new job traits should be given too. Its too bad none of the issues in this forum were addresed in the lack of an update.
I think its peculiar that run wild can only be used when pet is engaged. It is kinda like a ready move that way. that does not make sense regarding the description of ability.
Choh Moui | Rongo-Nango | Lhu Mhakaracca | Lungo-Nango | Nyumomo
--Beastmaster Forever--
I share your disappointment.
This sounds crazy, but maybe it does different things for different pets? I doubt it, but there's always room for hope!
I'm really just grasping at straws here, because I don't want to believe SE is dumb enough to give us an ability that increases the survivability of pets just so they can vanish in five minutes.
Also, it would be awfully hard to diminish the effect of an ability that currently accomplishes next to nothing, so I doubt Familiar has changed at all.
"'m really just grasping at straws here, because I don't want to believe SE is dumb enough to give us an ability that increases the survivability of pets just so they can vanish in five minutes."
SE is way too lazy to program this for multiple pets, I doubt they have the intelligence to even program this since they tend to fail at simple math calculations in said programming
I need to post a revision. I do beleive there is a haste effect on pets on Run Wild.
I just logged back in and used lulush against glen crabs in grauberg. There is a signifcant and noticeable increase in hit rate.
I'm going to try louise now, because I thinhk fungaur and crabs have same hit rate (from tp return testing I did before)
Its really hard to measure haste on pet. I encourage other testers to take an honest look at this.
Please confirm if you see it or not. It seem noticeable to me.
even comparing log before and after run wild, you see pet hitting 2-3 times for each attack from the mob instead of a tit for tat hitting back and forth.
Choh Moui | Rongo-Nango | Lhu Mhakaracca | Lungo-Nango | Nyumomo
--Beastmaster Forever--
In today’s Test Server update, the call beast slug was given the ability to proc Slow at a fixed probability when using normal attacks. Check it out!
Matt "Bayohne" Hilton - Community Team
how are the new jugs in the HP department?
|
© SQUARE ENIX FINAL FANTASY, SQUARE ENIX, and the SQUARE ENIX logo are registered trademarks of Square Enix Holdings Co., Ltd. Vana'diel , Tetra Master, PLAYONLINE, the PLAYONLINE logo, Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, and Wings of the Goddess are registered trademarks of Square Enix Co., Ltd. The rating icon is a registered trademark of the Entertainment Software Association. All other trademarks are the property of their respective owners. Online play requires internet connection. |