I was hoping you'd take a couple of hours to get around to it so I could get some sleep, but oh well. =P

次回バージョンアップで導入予定の「ストライ」について、強化魔法スキルによって発動率を上昇させてほしいという声もありましたが、すでにそのような仕組みで導入されています。(もちろん上限はあります。)

Concerning the spell Temper that will be introduced in the next version update...we have heard your requests to have the effect scale with Enhancing Magic Skill, but that system is already in place. (And of course, there is a cap)

また効果については、ダブルアタックということもあり、強化魔法スキル以外にも装備品などの効果と重複させられること、さらにエン系の魔法と併用して使用 可能といったあたりを考慮し、今は少し控え目な値を設定してます。ちょっとそのあたりの準備が手間ではありますが、効果を重複させた状態での使い勝手など をお寄せいただけると助かります。

Concerning the effect of the spell's effects, such as it being a double attack effect, stacks with gear with the effect, can be used with En-spells. We are currently being cautious with how this is being implemented. We'll continue to work on this until it is brought up to our satisfaction. <== I'm a little confused on how to translate this. Maybe it's my lack of sleep, but the second half of the post is basically saying the stacking with gear and values gained from the spell are under evaluation, so to speak. They're being "conservative" and working on it, pretty much. The first part I'm sure of, but that second paragraph deals with a whole bunch of our concerns here, and I wish I could do a better job with it. Maybe by the time I wake up one of the CMs will be here to translate the rest. Otherwise I'll take a second look at it after I wake up. >.>;;;