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Thread: Temper info

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  1. #1
    Player
    Join Date
    Mar 2011
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    19
    Dear SE,

    What's for lunch?

    Thank you.
    (3)

  2. #2
    Player Insaniac's Avatar
    Join Date
    Mar 2011
    Posts
    1,003
    Character
    Insaniak
    World
    Lakshmi
    Main Class
    THF Lv 99
    Change temper into a stance that gives 100% quadruple attack but prevents the RDM from engaging the mob. Then both sides are happy right?
    (2)
    ↓ Trolling sapling ↓

  3. #3
    Player FrankReynolds's Avatar
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    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    That sounds an awful lot like what they did already :P
    (0)

  4. #4
    Player saevel's Avatar
    Join Date
    Apr 2011
    Posts
    2,350
    If you read he's posts they boil down to this "Any update to RDM melee is a waste of space, Dev's should instead give RDM's more buffs so they can cast them on me". Much like the others.
    (1)

  5. #5
    Player
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,169
    If they made hastega into a spell I can tell what job will not be getting it. Phalanx II was already uncapped so I don't see them making a third. Rdm is getting Raise 2 next update.
    (1)

  6. #6
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    Quote Originally Posted by Neisan_Quetz View Post
    If they made hastega into a spell I can tell what job will not be getting it. Phalanx II was already uncapped so I don't see them making a third. Rdm is getting Raise 2 next update.
    I'd rather Haste II over Hastega, even if it means I'd be needing to cast in on everyone like it is now.
    (2)

  7. #7
    Player saevel's Avatar
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    Apr 2011
    Posts
    2,350
    Don't ya like it how eventually every last detractors argument boils down to the exact same lines.

    Ultimately none of this matter, SE has already stated their bringing RDM to the front line, and now their going about holding true to their word. Their even listening to feedback and working on things. Its that last part that has the anti-melee crowd in a huge uproar, that SE actually listened. For years the "lolMeleeRDM" group has been assured that SE would ~never~ add anything of significance to "lolMeleeRDM". That just changed and now their going nuts.

    I mean we've got mainly PLD's and BLU's coming on here telling us what "RDM" should have and what we should be doing, kinda hilarious. RDM is the only job where I've seen other jobs think they can tell you want to do.
    (1)

  8. #8
    Player Rayik's Avatar
    Join Date
    Apr 2011
    Posts
    230
    Character
    Rayik
    World
    Cerberus
    Main Class
    RDM Lv 95
    Quote Originally Posted by saevel View Post
    Don't ya like it how eventually every last detractors argument boils down to the exact same lines.

    Ultimately none of this matter, SE has already stated their bringing RDM to the front line, and now their going about holding true to their word. Their even listening to feedback and working on things. Its that last part that has the anti-melee crowd in a huge uproar, that SE actually listened. For years the "lolMeleeRDM" group has been assured that SE would ~never~ add anything of significance to "lolMeleeRDM". That just changed and now their going nuts.

    I mean we've got mainly PLD's and BLU's coming on here telling us what "RDM" should have and what we should be doing, kinda hilarious. RDM is the only job where I've seen other jobs think they can tell you want to do.
    Agreed. The thing that kills me about this. Absolutely kills me, is that this entire anti/pro melee thing is nothing more than an argument over preference. Individual, personal play style. People get so wound up in how everybody else "should" be playing that they have the nerve to step onto your porch, and tell you how to plant your garden... What color to paint your house...

    Get off my lawn.

    If someone's play style has a negative impact in a group setting, then it's that group's problem... Not yours. Don't want to melee on RDM? Then don't do it. Simple. If you enjoy a mage-only play style, then continue enjoying it. Nobody is taking that away from you.
    (2)
    I believe it's entirely possible to promote ideas and feedback without resorting to screaming matches, troll-fests, or unnecessary self-aggrandizement with heavy-handed condescension. SE is much more likely to listen to reasonable posts rather than screaming matches. Speak like an adult, if you wish to be treated like one.

  9. #9
    Player saevel's Avatar
    Join Date
    Apr 2011
    Posts
    2,350
    Ray,

    No they haven't tried it, of the few detractors that are actually RDM's, none of them have put forth effort to make a melee build due to the stigma attached. This is why it's pointless to try to argue against them, their arguing out ignorance and you can't argue with an ignorant person.
    (1)

  10. #10
    Player Rayik's Avatar
    Join Date
    Apr 2011
    Posts
    230
    Character
    Rayik
    World
    Cerberus
    Main Class
    RDM Lv 95
    Quote Originally Posted by saevel View Post
    Ray,

    No they haven't tried it, of the few detractors that are actually RDM's, none of them have put forth effort to make a melee build due to the stigma attached. This is why it's pointless to try to argue against them, their arguing out ignorance and you can't argue with an ignorant person.
    I wouldn't say all of them are being ignorant. Some players, Greatgaurdian comes to mind, really only look at RDM, like he said, as a set of tools to use in the game. They have no preconceptions about what the job was supposed to be, and only see what it's top-layer, surface only usefulness is. And that's fine; they see what the job does well, and only want to do that. Rather than explore other possibilities or experiment, they are happy just focusing on the superficial role the job was put into by the community. They found what works, and works well, and just want to keep doing that.

    The problem is, that's not all the job is capable of, but you'd never know, because a lot of those complacent players are scared of anything causing any ripples in the water. They're scared they might be called on to do something besides stand in one spot and cycle spells. Someone proposes another use(gasp! a hybrid job!) and they go apesh**, shouting down anyone who attempts to disrupt that little niche they enjoy.

    Not me. I like to try different things, and experiment. I like to find a use for everything. If it exists, even if it sucks, I want to make it not suck. I'm not interested in the status quo; that's boring to me. We already know that "stand in the back and buff cycle/heal" works, so there's no new ground to find there. No trails to blaze. No challenge. It's boring. Years of pink bird parties in Aht Uhrgan areas killed my attention span for that kind of play. I'm very scatter-brained; I enjoy the challenge of standing toe-to-toe with a big nasty mob, and keeping buffs cycled, and keeping people alive. Not everybody likes that, but I do.

    But hey, that's their preference, and it's not my place to take that away from them. Everyone pays a monthly fee for this game; you play your way, I'll play mine. Trust me to be intelligent enough to know when certain play styles are inappropriate. If I am in your pt, and I'm hurting our effectiveness, let me know and I'll change up.

    It's one kind of play style, and for only certain appropriate times in the game. We're not asking to rewrite the entire job. People need to worry less about how other people play.
    (0)
    Last edited by Rayik; 09-01-2011 at 09:09 PM.
    I believe it's entirely possible to promote ideas and feedback without resorting to screaming matches, troll-fests, or unnecessary self-aggrandizement with heavy-handed condescension. SE is much more likely to listen to reasonable posts rather than screaming matches. Speak like an adult, if you wish to be treated like one.

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