I had a 98% damage proc SD today. Damage went from 400 a swing to 680. Super lucky but when it happens it can be pretty badass.
I had a 98% damage proc SD today. Damage went from 400 a swing to 680. Super lucky but when it happens it can be pretty badass.
Masamune
Arma up next!
Scarlet Delirium - Everything went better than expected?
I personally didn't care for it on the test server, but I haven't got to play around with it on my own server. Work's keeping me from getting the merits I need for my LB. ; ;
Erecia, you have no idea about the gap between WAR and DRK even outside of abyssea. The reason WAR and MNK don't get any upgrade is because they are already considered overpowering (SE stated that themselves). I would rather pay 2-3 millions to buy a spell that is as useful and a clear upgrade like Thunder V, Blizzaja, or Comet for BLM, than getting Scarlett Delirium for free and receive no obvious benefit outside of some very limited situations. I appreciate your SEA mission guides back then if you are that Erecia, but in term of this issue, you can't be any further from reality. This was the JA that all ppl hope to bring DRK to par to WAR, but unfortunately this leaves DRK just short of that. Some minor adjustments would make it so much better but the point is that SE refuses to take any of the suggestions.
DRK in general is a job that is weak against weak mobs due to the fact that attack is overkill against those mobs and that our WS in general do not have high ceiling because of the modifier and no critical. And this JA especially gives DRK nothing against those weak mobs because you won't be taking one devastating hit from those weak mobs. I am guessing SE is aiming this towards HNM, but you would stun any devastating moves or simply stay out of range so it is again "limited". I don't doubt in perfect world this JA would be awesome, but in practice, it is at most a 1-5% increase in our overall output. For some of us, this is the only new offensive JA since lvl 75, and we really expect something better.
Returner - Formerly known as Nameless
Ragnarok - TheExpendables
DRK | PLD | BLM | RDM | DRG
Why don't they just give us cool versions of Abyssal Drain, and Abyssal Strike like Zeid has.
Give me raging rush on drk and I'll make it work in any situation and work very well.
had some fun with SD while doing animated shield for some friends. Timed it just right 5-6 times (shield bash only did about 1300 to me in my pdt gear, leaving me with 400ish hp) after that holy crap did I start to hit hard. If you don't suck you can make this ability work until they hopefully fix it, and if they don't I'll make it work regardless. It's another tool, stop your bitching and suck less people.
I agree with Dart and Taint's stance. This ability is far more useful than we were giving it credit for pre-update. Ok, it's not game breakingly awesome but I still get use out of it every time it is up against anything moderately difficult.
Few examples. We did Animated Scythe/Great Axe/Hammer/Shield and I was generally getting hit for anywhere between 700 and 1500 when it kicked in. The end result was 2.5-3.5k Catastrophes and a 2.1k crit on Animated Shield.
Last night at VW on any mob that we could melee on SD would generally activate on anything from 500-1000+. And mobs where I died wasn't a result of being gung ho on DRK, it was a result of VW being ridiculously melee unfriendly as all melees were dropping dead.
Even if you only get nailed by a 400-600 AoE, the boost still ends up being 12.5-20% boost which is hardly terrible.
Yeah a boost would be nice but SD is nowhere near as bad as everyone was making out when you were saying delete it.
Last edited by Soidisant; 09-25-2011 at 05:51 PM.
Critical hit weaponskills with the proper fTP and mods make leaps and bounds damage over higher modified weaponskills. Once you realize that you are capping out attack or at least minimum gains compared to stats or crits/DA/TA rates it really sheds new light upon what you can do. I don't need any atma to build a critical build Jar. That is where you and every other melee that believes they understand criticals outside abyssea fail. There are numerous gear pieces that jack up your rate and when combined with other DA/TA pieces its quite overwhelming what you can do outside. I am not listing all this gear because if you even have an ounce of research you would have realized what I already know already about these critical weaponskills.
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