I wish they just take this ability away, please SE just cancel this ability we dont want it
I just took a look through the blu spell list and they can learn a spell that gives them 8 blink shadows...yeah that right EIGHT, they have so many useful spells and abilities while we get stuck with TRASH----> Scarlet Delirium I'm looking directly at you.
I played around with Scarlet Delirium on the test server, and I, too, was severly disappointed. Please, SE... give us something useful instead of this trash. :/
I know I won't be using this JA ever in the increasingly fewer situations where I actually will be on DRK. I'm almost positive the 2 second JA delay would be better used on a normal melee swing than any marginal gain I could get from using SD even in the most ideal situation. As others have said, this JA either needs to record cumulative damage during the "absorb" phase, or simply not exist at all.
They just like playing mind games with dark knights... this think positive nonsense is just that mind game 101.
i think tactical [parry says hello
wow... so many things wrong with the execution of this ja...
i'm with the stance/sublimation school as an approach to making this actually worth while, at the very least the whole "accumulate" phase (if you can even call it a phase seriously the first hit?) should be done away with if they are going to keep it near to its current mechanics, instead of just reading a single attack it should keep a running total that keeps pushing you closer to the cap as you take more damage, should also probably be compatible with soul eater (i could foresee them not counting hp lost due to soul eater as "balancing" it), especially if they want to keep it in line with the risk to benefits theme they got going on DRK atm.
though personally i dont see why dark knight needs to have such silly conditions for dealing damage in the first place... just a thought i had a long time ago back before we had a way to give input to the dev's:
in recent years they implemented a job that could convert TP into things other than damage through JA's why not JA's that worked in the same for mp? or at the very least spells specifically made to enhance a DRK's melee damage, personally im not a dark knight so do forgive me for butting into the middle of this especially with an obscure idea but wanted to hear your thoughts on the concept before i decided to expound.
Last edited by Nala; 09-11-2011 at 12:59 PM.
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