Maybe I misunderstand how it works but I dont understand what you guy mean that DRK will get killed right after he use it. From my understanding you need to take damage to activate it but then you can be healed to full and have bonus stay for 1 min? The way some ppl talk about this implying you need to stay on red after activation to take advantage out of it. Its pretty easy to time this JA before some AoE or spell that you know you will get hit from and just heal yourself after and take advantage of bonus. Tbh its really not that bad like ppl trying to make it to be. Its pretty much free bonus to damage for damage taken that otherwise would gives us nothing. Maybe you guys should play better or something?
Thats a little off too. This ability is exactly being SELFISH and POWERFUL. You intentionally getting hit w/o thinking about it consequences for a party to gain more power for yourself....
when I think of it this ability is extremely powerful in some fights. For example with mobs that have TP moves taking 90-99% of your HP like Throat Stab. 45+% damage boost for 1min, thats pretty amazing. Most VW mobs cast or do AoE for 700-1k damage and it very easy to get hit by one of it even if you stun most of them. Any fight with Astral flow like Kirin or with Mijin Gakure. It will need some time to learn how to time it well but it's really great JA. Only think I could possibly change in it is some minimum amount of damage we need to take for damage to count. IE: It should ignore every damage that is below 20% of total HP for example and be only activated if we get hit by something stronger. That would be ideal and would actually make sense with 3 min absorb phase because for now 3 min absorb phase is kinda stupid, assuming you wont get any damage on DRK for more than 1min is funny.


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