no DW3 sucks.....
Smush is a Beast!
http://s1238.photobucket.com/albums/ff494/smush2/
well, we certainly will have it by 99. Expecting dw3 now could open dw4 i guess, but dw4 is not something i would see them handing for us.
I'm more worried about a tool to make us forget about /nin. Something maybe akin to third eye and stuff. Bully had this potential, but as usual...
I would love not to have to sub nin if I'm going to be fighting something hard or need to actually tank. THF/war is so much more fun and so much more damage than thf/nin ._.
Since people are getting a bunch of Mini-2hr's, THF should get something like a Mini-PD. Since MNK gets a 1min recast Perfect Counter which not only evades an attack but deals Damage, i see no reason THF's "mini-2hr" ability could be on a 1minute timer.
Have it evade a few Attacks similar to Third eye? I would have suggested a "Perfect Parry" Idea, But that was ignored and of course they gave a variant of it to NIN instead. Really those abilities really only help us when we're tanking or solo, which is a very small niche to fill.
Hopefully those aside they give us more party friendly abilities that dont have 5% proc rate and on a 5min timer with 30sec duration.
While I'm at it.
Feedback on Bully:
Its pretty awful. According to initial findings, Its a short duration, long recast, and very weak... Pretty much as i expected. A bonus is that is works on your entire party.
Some Suggestions: Lengthen Effect time, or lower recast. lets be real a moment, its a glorified Paralyze, its not that broken, its not that powerful, its pretty useless no matter what. Can we at least make it somewhat useful and revamp it like follows?
Bully
Recast:2 minutes
Duration: 1 minute (effectively keeping it up only 50% of the time)
Potency: 10~15%?
Comparison to Paralyze I/II which can be kept up 100% of the time on nearly all mobs, has a rather high activation rate with the right gear, and can be cast every few seconds.
I beg you, please do not use the "Well it ignores resists..." excuse like they did with Aura steal =.=a
5minutes Recast, 30 second duration lets you keep this epitome of useless up only 10% of the time! Its not useful! Having something on a mob 10% of the time for a low Effect rate is worthless!
Thank you for reading.
Last edited by Karbuncle; 08-31-2011 at 04:34 AM.
I don't see myself even wasting a macro for this. Maybe somewhere out of the way if I need to claim something fast.
I can already do this MUCH better with paralyze arrows.
"But, THF's, Its SO AWESOME that it isn't subject to resists!!"
How do people this stupid get paid to develope video games?
There's really no reason for this ability to exist, I'm not sure why they keep adding abilities that serve no point and aren't needed AND don't help jobs that could use some help :/
THF having self-survivability without needing to sub NIN would also be awesome. I really really hate subbing NIN.
THF updates always feel like they got done and at the last minute realized they had forgotten about THF and just knock something out half-ass so they can go home for the day.
You are missing the point entirely.
THF is SUPPOSED to be weak and its job abilities are SUPPOSED to suck sweaty donkey balls.
TreasurePLacebo Hunter (that just so happens tobe outclassed by every single weakness trigger proc style endgame event that has been introcuded post level cap) is all you should ever have.
Shut up. Sit in the corner and take it.
|
|
© SQUARE ENIX FINAL FANTASY, SQUARE ENIX, and the SQUARE ENIX logo are registered trademarks of Square Enix Holdings Co., Ltd. Vana'diel , Tetra Master, PLAYONLINE, the PLAYONLINE logo, Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, and Wings of the Goddess are registered trademarks of Square Enix Co., Ltd. The rating icon is a registered trademark of the Entertainment Software Association. All other trademarks are the property of their respective owners. Online play requires internet connection. |