It also every 3 minutes means you dont have to worry about someone hitting hate back and it spinning(thats pretty common). Also the TH loss is probably to make up for the fact that even solo you can now get the enhanced TH proc rate from SA which is probably as effective as bully was. This is really functional now, also the original intimidate(even minor) on top of that.
I am quite pleased with the change for Bully. I thought it was going to be a crap ability (and it was), but this is pretty good, even if it is only every 3 minutes. Maybe this could be added to Merits someday to further increase usefulness.
Part of me is glad THF got SOMETHING even RELATIVELY useful.
The other part of me is ugh because of the recast.
Either way, I'd really like to see THF get something good enough to make me want to go THF to an event.
When I do go THF, it's for TH usually.
Otherwise, SE isn't giving THF anything to make me want to stray from DNC more than I have to.
/人 ◕ ‿‿ ◕ 人\
Finally something useful
For too long Thief has been getting poor updates, seems like the devs are finally beginning to understand how people play Thief now.
Happy days!
Congrats THF![]()
The concept is that you acquire blue magic spells via learning and then you can change battle strategies by picking and choosing spells within the blue magic spell points and set limitations. If you were able to change spells freely, the whole battle strategy aspect would be lost, so we have no plans to remove/reduce the penalty.Reduce or get rid of the penalty incurred after setting blue magic spells.
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