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  1. #51
    Player Seoha's Avatar
    Join Date
    Mar 2011
    Posts
    31
    Quote Originally Posted by Raelia View Post
    Because he seems sensible. You get common knowledge mixed up (two second WS delay, for example) and Gradd just wants to come in here and scream "GIIIIIIIIIIMMMMMP!!" at anyone not swinging an Empyrean.
    I mean no offense Raelia, but nowadays with Abyssea if you *really want* to be a worthy DRK you *need* an empyrean (or that OAT scythe I suppose... seen good numbers with it).

    DRK's with an empyrean still can't keep up with damage against decked out DD's such as WARs, MNKs, etc. If with an empyrean you can't keep up with damage, that twilight scythe ain't gonna save you really.

    In fact, a dark knight with an empyrean says awfully much about the player in itself. For me... a DRK with an empyrean is a DRK that is really trying. And in essence, that already says a lot.
    It's not the case for everyone out there, I know. But still...
    (0)

  2. #52
    Player Rezeak's Avatar
    Join Date
    Mar 2011
    Posts
    626
    Character
    Rezeak
    World
    Ragnarok
    Main Class
    DRK Lv 99
    Well i disagree empyreans mean very little in my opinion there are things far far more important than these.

    While i'm not shooting the DRKs down that have these weapons because by all mean empyreans are definitely a requirement of being the perfect or top tier DRK but to be a good DRK u don't need empyrean.

    Imo to be a good DRK.

    You need to know how to play DRK (durrr but pple not knowing about Store tp or builds definly go into the avg DRK cat.)
    Having access to 3 good atmas (cause face it without this ur massivly behide)
    All !! Triggers possible
    At least Twilight Scythe (not because of death proc while nice it's the none emeantal dmg type which makes this worth it)
    AF+1/2 5/5
    All basic subs lvled (SAM NIN THF maybe WAR and MNK)

    Either way with all of the above DRK can perform really well in abyssea events while ur dmg may be lacking "in comparison" to other jobs with crit WS it definitly isn't lacking if you play the job right DRK can do more than enough DMG to be viable focusing more on you Melee dmg than ur WS dmg.

    Ofc after this you'd want at least a WoE weapon or if ya want to go all out an empyrean weapon.

    As for me i have af+2 5/5 WoE Greatsword, Twilight scythe, OAT Scythe and Def down Scythe (all good atmas) and as far as i'm concerned my DRK is done until next update while my ls has offered to help me with an empyrean it just doesn't bring enough of an improvement vs the WoE weapon because atm i'm really using OAT scythe the most because 5 Hit + OAT scythe /SAM = fastest way to get a message for !! then i just switch to WoE after i've done my WS to kill the mob.
    (0)

  3. #53
    Player vedder's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    128
    scored ares body today w00t, and 30/50 on cara gems

    been playing with rr/apoc/AO lately gotta say i like it for straight dding

    when im proc whore i usually /nin SeaD/vv/apoc

    is there a "definitve" set for atmas say for example expn with caladbolg?
    cant figure out what id use just yet, so many combos being tossed around
    (0)

  4. #54
    Player Rezeak's Avatar
    Join Date
    Mar 2011
    Posts
    626
    Character
    Rezeak
    World
    Ragnarok
    Main Class
    DRK Lv 99
    I'd say VV and GClaw then RR (not for torcleaver but for you melee dd)
    (0)

  5. #55
    Player Jar's Avatar
    Join Date
    Mar 2011
    Location
    caitsith derp
    Posts
    503
    Character
    Lugat
    World
    Ragnarok
    Main Class
    DRK Lv 99
    RR Apoc and a STP atma(Plaugebringer, Scorpion queen, or Dune) for 6hit is the best
    (1)

  6. #56
    Player Rezeak's Avatar
    Join Date
    Mar 2011
    Posts
    626
    Character
    Rezeak
    World
    Ragnarok
    Main Class
    DRK Lv 99
    Atma of the Omnipotent i think would be better than stp atma cause of the 10% haste if we're talking about constant melee (which is the only time i'd see an stp atma beating VV)

    With 25% haste from gear and 15% magic haste ur looking at 20% increase in melee and WS rate (and 40% increase in last resort)

    Even without magic haste u'd be getting 15% increase in WS and DoT which is alot better than the 20% increase in just WS dmg u'd get from a 6 hit.

    Btw i didn't count hasso :P

    Though for me i can have the best of both since i don't need atmas to make the WoE version 6 hit
    (0)
    Last edited by Rezeak; 04-04-2011 at 10:11 AM.
    Main : 99 DRK
    Subs : 99 SMN COR SCH MELEEWHM
    Server : Ragnarök
    Relics : 95 Ragnarok and 95 Apoc
    Ironic that when i was young i never had enough video games but now i have too many and not enough time to play them .

  7. #57
    Player Gradd's Avatar
    Join Date
    Mar 2011
    Posts
    66
    Character
    Gradd
    World
    Fenrir
    Main Class
    DRK Lv 90
    Quote Originally Posted by Rezeak View Post
    Atma of the Omnipotent i think would be better than stp atma cause of the 10% haste if we're talking about constant melee (which is the only time i'd see an stp atma beating VV)
    Atma haste is gear haste, so in the end its worthless x:
    (0)

  8. #58
    Player Rezeak's Avatar
    Join Date
    Mar 2011
    Posts
    626
    Character
    Rezeak
    World
    Ragnarok
    Main Class
    DRK Lv 99
    well that sucks >< as i'm guessing atma store tp ignores gear cap i'm guessing since i heard sams talking about 4 hits or w/e?
    (0)
    Main : 99 DRK
    Subs : 99 SMN COR SCH MELEEWHM
    Server : Ragnarök
    Relics : 95 Ragnarok and 95 Apoc
    Ironic that when i was young i never had enough video games but now i have too many and not enough time to play them .

  9. #59
    Player Jar's Avatar
    Join Date
    Mar 2011
    Location
    caitsith derp
    Posts
    503
    Character
    Lugat
    World
    Ragnarok
    Main Class
    DRK Lv 99
    Quote Originally Posted by Rezeak View Post
    well that sucks >< as i'm guessing atma store tp ignores gear cap i'm guessing since i heard sams talking about 4 hits or w/e?
    Sm can get 4 hit w/o STP atma with the GK from that cerb in Altep lol

    but yes from what ive seen STP isnt capping even with 3 STP atmas on sam
    (0)

  10. #60
    Player Rezeak's Avatar
    Join Date
    Mar 2011
    Posts
    626
    Character
    Rezeak
    World
    Ragnarok
    Main Class
    DRK Lv 99
    u need 92 store tp to get a 4 hit on that GK

    (base 13.0tp for 4 hit u need 25 tp 25/13 = 1.923) so u need 92 stp (well 93) and cap is 50/51 in gear/sub.
    (0)
    Main : 99 DRK
    Subs : 99 SMN COR SCH MELEEWHM
    Server : Ragnarök
    Relics : 95 Ragnarok and 95 Apoc
    Ironic that when i was young i never had enough video games but now i have too many and not enough time to play them .

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