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  1. #41
    Player Raelia's Avatar
    Join Date
    Mar 2011
    Posts
    84
    Character
    Raelia
    World
    Siren
    Main Class
    DRK Lv 99
    Quote Originally Posted by Dart View Post
    Well to me drk is a dd, its what we're classified as and how i've played the job for god knows how long, but we can't dd on an even playing field with the other "dd" jobs so our job is not desired/wanted. Its why taint and I have been screaming for help with our melee phase so much. We want to compete.
    Wasn't my point. If dealing damage is all you want to do, feel free to only do the things that stack best towards that ideal. Just don't come storming into some thread with an assertation that it's the only way to play DRK, especially when it comes to Abyssea. /MNK for 80% counter rate is just one example, Cosmos+MAB+Multihit is another.

    Some people put so much effort into being an incomprehensible asshole about people not playing a job in an exact manner or even just contemplating alternatives. It's sickening that /MNK+GH+RL has to be explained to people in this context (though the 80% cap on counter making it almost as effective as MNK main is recent news) because there is so much obtuse dogma surrounding DRK. Silly ideas like "Casting is never worthwhile", "Zerging is dead", and the recent horror "Accuracy is irrelevant".

    If you can't keep up with Crit jobs because you don't have a Crit WS... why are you still trying to use a Crit build to compete with them? It's not a failure to think outside the box, it's confining yourself to your fancied corner of the box and staring at the wall.

    Yes, DRK needs a little something. It doesn't mean you should go about with the standard 'Hit things four or five times, WS' mentality. Look at the new TP Bonus GS and Griffon's Claw for Ground Strike spam. Take a look at Cosmos/MAB/Kirin Multihit+Endark+Infernal Scythe. Get a WHM buddy and be just as or even more effective than MNK main by Counterstance tanking (As Jar mentions, a good Dread Spikes will outdo countering in the short term, but it isn't worth going /SCH for).

    Hell, I think this is the opportune time to try all the other shit DRK has to offer. Just please stop whining about our melee output if the only thing you're trying to do is melee.


    Quote Originally Posted by Gradd View Post
    I have seen your DRK (awesome plastron)
    And my spellcast is just complex enough to always put me in idle gear when FFXIAH scans me just to catch assholes like you looking. Way to be a douchebag.
    (1)
    Last edited by Raelia; 03-25-2011 at 01:59 PM.

  2. #42
    Player Jar's Avatar
    Join Date
    Mar 2011
    Location
    caitsith derp
    Posts
    503
    Character
    Lugat
    World
    Ragnarok
    Main Class
    DRK Lv 99
    Quote Originally Posted by Raelia View Post
    Wasn't my point. If dealing damage is all you want to do, feel free to only do the things that stack best towards that ideal. Just don't come storming into some thread with an assertation that it's the only way to play DRK, especially when it comes to Abyssea. /MNK for 80% counter rate is just one example, Cosmos+MAB+Multihit is another.

    Some people put so much effort into being an incomprehensible asshole about people not playing a job in an exact manner or even just contemplating alternatives. It's sickening that /MNK+GH+RL has to be explained to people in this context (though the 80% cap on counter making it almost as effective as MNK main is recent news) because there is so much obtuse dogma surrounding DRK. Silly ideas like "Casting is never worthwhile", "Zerging is dead", and the recent horror "Accuracy is irrelevant".

    If you can't keep up with Crit jobs because you don't have a Crit WS... why are you still trying to use a Crit build to compete with them? It's not a failure to think outside the box, it's confining yourself to your fancied corner of the box and staring at the wall.

    Yes, DRK needs a little something. It doesn't mean you should go about with the standard 'Hit things four or five times, WS' mentality. Look at the new TP Bonus GS and Griffon's Claw for Ground Strike spam. Take a look at Cosmos/MAB/Kirin Multihit+Endark+Infernal Scythe. Get a WHM buddy and be just as or even more effective than MNK main by Counterstance tanking (As Jar mentions, a good Dread Spikes will outdo countering in the short term, but it isn't worth going /SCH for).

    Hell, I think this is the opportune time to try all the other shit DRK has to offer. Just please stop whining about our melee output if the only thing you're trying to do is melee.
    why did you skip me and gradd and go after dart <_<
    (0)

  3. #43
    Player Raelia's Avatar
    Join Date
    Mar 2011
    Posts
    84
    Character
    Raelia
    World
    Siren
    Main Class
    DRK Lv 99
    Quote Originally Posted by Jar View Post
    why did you skip me and gradd and go after dart <_<
    Because he seems sensible. You get common knowledge mixed up (two second WS delay, for example) and Gradd just wants to come in here and scream "GIIIIIIIIIIMMMMMP!!" at anyone not swinging an Empyrean.
    (0)

  4. #44
    Player Jar's Avatar
    Join Date
    Mar 2011
    Location
    caitsith derp
    Posts
    503
    Character
    Lugat
    World
    Ragnarok
    Main Class
    DRK Lv 99
    Quote Originally Posted by Raelia View Post
    Because he seems sensible. You get common knowledge mixed up (two second WS delay, for example) and Gradd just wants to come in here and scream "GIIIIIIIIIIMMMMMP!!" at anyone not swinging an Empyrean.
    gunna go off and say that i said you can melee durring WS animations the delay isnt during the animation...

    Oh and "GIIIIIIIIIIMMMMMP!!" at anyone not swinging an Empyrean. is what ppl say in a thread all about an empyrean weaponskill.

    and if you are really the Raelia on diabolos im just going to add you to ignore because you dont have the gear to be talking like you know what you are doing...

    i mean it would be one thing to spout off that you know math but to call us retarded and lacking common knowledge when you dont even have the gear to test your odd base assumptions than insulting us when we tell you why you are wrong..
    (0)
    Last edited by Jar; 03-25-2011 at 03:52 PM.

  5. #45
    Player vedder's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    128
    ok before more bombs go off thank you for confirming my belief and sry i didnt give you credit for that thought gradd, couldnt recall if it was you or zicdeh that started that thread on ffxiah

    now to get my mnk 25-30 and leech like woah

    any point in attempting to skill up guard.....heard its terribad to skill but as you can see im by no means mnk-knowledgeable
    (0)

  6. #46
    Player Raelia's Avatar
    Join Date
    Mar 2011
    Posts
    84
    Character
    Raelia
    World
    Siren
    Main Class
    DRK Lv 99
    Quote Originally Posted by Jar View Post
    and if you are really the Raelia on diabolos im just going to add you to ignore because you dont have the gear to be talking like you know what you are doing...

    i mean it would be one thing to spout off that you know math but to call us retarded and lacking common knowledge when you dont even have the gear to test your odd base assumptions than insulting us when we tell you why you are wrong..
    Quote Originally Posted by Raelia View Post
    And my spellcast is just complex enough to always put me in idle gear when FFXIAH scans me just to catch assholes like you looking. Way to be a douchebag.
    rofl. These guys, people...

    Your first hint should have been Gothic Sabatons.
    (0)

  7. #47
    Player Quetzacoatl's Avatar
    Join Date
    Mar 2011
    Posts
    527
    Character
    Quetzacoatl
    World
    Leviathan
    Main Class
    DRK Lv 99
    Quote Originally Posted by Gradd View Post
    I happen to take DRK very seriously, mainly because its such a god awful job compared to others, so you absolutely cannot half ass it. So whats the point of playing it if you arent playing to be the absolute very best?
    Gradd nailed it right on the head here- we're under the influence that DRK is a very poor job on its own, so we DRKs end up creating an absolutist mentality that we have to go after Empyreans, Relics, and the highest-quality gear possible to make up for the fact that we can't even be on par with average DD jobs. Unfortunately, it's all true. Our mechanics hinder our ability to be useful among the community- "If you're not a DRK with the absolute best stuff, then you can kindly f%#@ off."

    It's even easier when you lose faith in your job when you get beaten out by a WAR who hasn't even put the time or effort into his gear (think Perle and a mix of pre-abyssea gear) and can pull out better numbers than a DRK who has worked all his life to make his job become worthwhile. Even SAMs and DRGs can topple DRK for what it is: A Damage Dealer. What should be happening is, a highly dedicated WAR of the same quality of those DRKs I've described should be the ones we DRKs should humbly accept defeat to.

    Apocalypse? A THF or NIN can hit harder and faster compared to what the aftermath can offer us now. Quietus? LOL CRITICAL-HIT WEAPON SKILLS. Ragnarok? Close, but it's hard to tell its standing with how underused Great Swords are. The only weapon really worth it is Caladbolg, because Torcleaver really reflects what we desire so much- to be on par with other DDs. Now, I'm not saying a DRK should be better than a WAR...but the job needs some desperate help at this time of the game to make all the growing DRKs like myself be satisfied knowing our job isn't an endless struggle to compete in the DD department, and all the Empyrean and relic holders can make more bloodshed than before.

    If I want to play WAR, I'd rather play WAR, simple as that. But don't tell us that because our melee capability is hindered so much that we should play another job instead. Yes, the fact that we also have black magical capabilities doesn't mean all of our spells are useful. But the spells we use often (Stun, Absorb-TP, Drain, Drain II, Aspir, Aspir II, Dread Spikes) are all we really need currently, but we would humbly accept worthwhile upgrades to our magical ability as long as it helps our melee output in the meantime.

    I tried not to turn this into another "DRK is low tier wah wah" post, but I felt compelled to analyze what Gradd said here.
    (0)
    Last edited by Quetzacoatl; 03-27-2011 at 04:33 AM.

  8. #48
    Player Rezeak's Avatar
    Join Date
    Mar 2011
    Posts
    626
    Character
    Rezeak
    World
    Ragnarok
    Main Class
    DRK Lv 99
    Broke 8k /THF

    http://www.kizunas.net/forums/userpi...torcleaver.png

    RR VV and Gclaw sneak attacked
    (0)

  9. #49
    Player Quetzacoatl's Avatar
    Join Date
    Mar 2011
    Posts
    527
    Character
    Quetzacoatl
    World
    Leviathan
    Main Class
    DRK Lv 99
    Quote Originally Posted by Rezeak View Post
    Broke 8k /THF

    http://www.kizunas.net/forums/userpi...torcleaver.png

    RR VV and Gclaw sneak attacked
    Gear setup? But why /THF? Usually /SAM tops out for DD.
    (0)

  10. #50
    Player Rezeak's Avatar
    Join Date
    Mar 2011
    Posts
    626
    Character
    Rezeak
    World
    Ragnarok
    Main Class
    DRK Lv 99
    I certainly wouldn't /THF for exp and all but we we're just killing NMs and usally i have to wait until ls gets a stagger or w/e so i'm waiting on the side lines or just meleeing until that happens so i just sub thf to do spike dmg when we go to zerg it.

    Honestly if u could line up SA on /THF every time i'd say it would beat /SAM in a exp burn but honestly ur not gonna see it happen so yea /SAM is what i'd use if i ever needed exp or merits outside that i just go by the situation.

    (not to mention /THF gives ya cyclone and energy drain)

    as for gear it's the WoE weapon AF+2 and Twilight helm and lol chaos+1 body(only vit body i have) nothing really that speical it's the atmas that push the numbers that high anyway.
    (0)

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