How about a spell that's like this:
Rebuke. Recast 1minute. Casting time 2 seconds. Your next physical attack will inflict severe light elemental damage.
Have the damage based on VIT and Divine Magic Skill. Maybe a range of 2k to 4k inside abyssea, 1.5k to 3k outside with good gear.
Or
Soul Syphon. Casting time 4 seconds, recast 3 minutes, duration 3 minutes, MP cost 120. Converts 20% of damage dealt into HP and 2% into MP. You could further enhance this spell by increasing it's HP conversion by 1% per merit, as a merit ability.
Job ability
Penitence: 3min recast and 3min duration. Converts 4% of damage taken to TP and reduces recast time on healing, enhancing, and divine magic by 10 seconds. Increases recast time on enfeebling, dark, and elemental magic by 20 seconds. Only useable when wielding a single weapon in the main hand.
Reverent Touch. 3min recast 1min duration. When taking damage, there is a chance to intimidate the attacker. Would work like curse, and would have a diminishing effect on the target's accuracy and attack once afflicted.
Exorcise: recast 30 seconds, duration instant. Reduces targets attack by 5% and increases the user's damage reduction by 5% on it's next attack. Creates high enmity when used.
Job traits
Block TP
Occasionally attacks deflected by a shield generate no TP for TARGET enemy.
Shield Charge
Occasionally attacks deflected by a shield generate a knock back effect on TARGET enemy.
Or Job Ability Shield Rush: recast 3mins duration instant. Knock back target enemy with a chance to interrupt spell casting.

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