Why would they have to lock blue chests?
yes buy them with tabs!!! sounds good to me![]()
That entire aspect of the job was a waste of development time.
If there were traits that naturally improved it over time to have higher than ~10% success rate it'd been nice, As is, was simply a half-hearted attempt to RP the job into some use. Think the only time Ive ever owned a Thief's Key/tools/etc was picking certain coffers for AF.
I think using a Thief's Tool/Key/etc on a Brown Casket should just have a chance to unlock it, not give a hint, the tools are expensive enough. throw THF a bone on something.
But really though, If they wanted to add Keys, the best way to do it would be from Tabs. It'd have to be relatively expensive to balance it though
I think most people that argue against the idea of adding keys are the ones that rarely attempt to pop the caskets they encounter.
Or at the very least, revise it so it doesn't give you redundant clues.
"You have a hunch one of the two digits is a 2."
"You have a hunch the first digit is even."
I've seen this more times than I care to remember.
Except that's not really redundant on its own since the number could be X2 with X being any even number from 2 to 8. The annoying ones are where you get "First number is odd. First number is 1, 2, or 3. Number is between 10-39. One of the numbers is 3." type affairs. In that case, you hope it's 13. Otherwise, good luck.
The MODs said somewhere, first pointing out that these are entirely different systems, that they had no intention of adjusting how caskets works regardless of how abyssea works.
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