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  1. #1
    Player Godofgods's Avatar
    Join Date
    Mar 2011
    Posts
    711
    Character
    Godofgods
    World
    Odin
    Main Class
    DRK Lv 99

    Update the guild point itmes

    I dont no how it is for other crafts near 100, but woodworking guild point items are a but crazy. Half of them are nearly unubtainable today. Some items worth far to little point for the amount required. Theirs one that requires 70~ items for 1k points. Other items cost past 100k+ to make for a meger amount of points. Several require items that havnt been seen in circulation for months, if not years. When you check what items requested that day, see it, and jsut say 'nope not a chance, wiat for tomorrow' theirs a slight problem somewhere.

    The guild point system needs to be revised a bit. Their needs to be a new ballance brought to whats requested, how much, and reward.
    (0)

  2. 03-11-2011 11:37 AM

    Reason
    i want

  3. #2
    Player Legomike's Avatar
    Join Date
    Mar 2011
    Location
    Worm
    Posts
    96
    Character
    Legomike
    World
    Lakshmi
    Main Class
    DNC Lv 99
    yes please
    (0)
    Lego-DNC99 BST82 BRD69 PUP53 Other40+
    Sparkel-BST99 DRG82 RDM75 PUP53 Other40+
    Cooking100+6 Alchemy83+5 Other70 Gold52 Smith30
    Waiting For Death With Open Arms.

  4. #3
    Player Martinius's Avatar
    Join Date
    Mar 2011
    Posts
    35
    Character
    Martinius
    World
    Shiva
    Main Class
    RDM Lv 90
    woodworking (and i've been 100 ww for 6 years now) is cake compared to cooking. my cooking mule has days where it takes 374 items to get 1.1k GP (pet food alpha).

    all crafts have bad days, but by and large, woodworking gets off pretty easily, especially considering that logs frequently drop in abyssea now. it just pays to have your sub crafts at 60... when i was getting my sign for the stall, i did it in like 3 days because i could make any outside component.

    i'll just continue raining on parades... i don't think you should remove the cap for each day. would just encourage rmt (buyers not sellers) even more, and that destroys economies. cooking (really all consumables) is the worst, where you have people who have no concept of cost/profit because they just wanted a craft at 100 and ige'd their way there. i don't want to make it any easier for them to HQ stuff.
    (1)

  5. #4
    Player Godofgods's Avatar
    Join Date
    Mar 2011
    Posts
    711
    Character
    Godofgods
    World
    Odin
    Main Class
    DRK Lv 99
    dont need to remove a cap for each day. Need to revise the items needed. Some are impossible to get now a days. Others are brutaly hard and give next to no points, other cost 100k+. Thing like that need to be looked at
    (1)

  6. #5
    Player Effilil's Avatar
    Join Date
    Mar 2011
    Location
    Windhurstian for life!
    Posts
    34
    Character
    Effilil
    World
    Lakshmi
    Main Class
    BLM Lv 90
    I did the math, and if you are able to get max points per day, it would take @21 days to get 100k guild points, and that's IF you can get all the ingrediants....cooking is by far the easiest so long as conquest areas are controlled....Fishing is another easy one to get the items for
    I don't agree with lifting the cap entirely...raising it a bit wouldn't hurt, and a revision of the items needed would make it a tad easier for people to get GP, as well as help newer crafters to obtain points for their guild items
    (0)
    Windhurst for life!

    smn 90 / whm 90 / blu 90
    blm drg and bst on the way up there

  7. #6
    Player Dubberrucky's Avatar
    Join Date
    Mar 2011
    Posts
    115
    Please for the love of all that is holy increase the points per day especially for cooking which is laughable both by per synth points and daily limit.
    (0)

  8. #7
    Player Daydreamer's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    20
    Character
    Taruina
    World
    Bahamut
    Main Class
    MNK Lv 8
    I whole heartedly approve the revision of Guild points. I have already obtained all the KI's to my main craft. I have obtained 2 of the Items also but am still missing the other items after all these years. I think the varying points per day and the point limitations are what complicate it the most.

    If you FOCUS everyday on getting those points for your craft ya its not that bad but my daily ambitions rarely are focused on turning in some randomly crafted item, that i might have to waste a full hour of airshiping to jueno getting to ah buying from ah oh wait ah is out check the wiki NPC in random location sells what im looking for.

    Fly,choco,run,walk tele to random location finish the synth and hopefully still get it in before the craft isnt accepted anymore. Maybe thats a bit extreme but i can think of a few times it was just like that, at least for me.

    My suggestion have the NPC have a list of Items they will accept and Like a "Fields of valor" page select that craft to be made and turned in (this will let you pick either the cheap craft or the craft that has materials available). If something like this could be put in I would also suggest that the crafted items are items that you will skill up on not just random junk from 30 lvls prior. Maybe even get a skill up bonus from doing the pages to help out the new crafters out there. .5 skill everytime you finish a page perhaps. Too much you say ? well cutting costs to lvl up a craft and still making it fun wouldnt hurt. I lvld my craft ages ago, so I could be all old and crusty about BACK IN MY DAY .... crafting was hard to do. But i think i would rather see the system enjoy a whole New life. "Crafts Of Valor"!! anyone?

    Leveling up our main jobs has become as easy as 1,2,3 abyssea. I really cant think of a reason why lvling up a craft on my main or even a mule should still be so slow. Impact Game economy argument ? Server's are getting merged left and right abyssea destroyed countless material prices, Crafted items will always find their place, supply and demand will even things out and im sure they can tweak where and when its needed to keep things rolling.
    (0)
    Fantasy: imagination, especially when extravagant and unrestrained.

  9. #8
    Player annewandering's Avatar
    Join Date
    Mar 2011
    Location
    Lakshmi- TheSageWanderers
    Posts
    392
    Character
    Annewandering
    World
    Lakshmi
    Main Class
    WHM Lv 99
    In general the guild items can be interesting to gather materials for but in ww it gets overly odd sometimes. Revenging staff is such a good example. In six years I have NEVER seen an Antiochs fang for sale in the AH. (pardon if i have that name not quite right) Now the job cap is raised it might well be easy to get but probably not very practical. There are others on ww that are equally crazy.
    Each craft is very different in how the guild points seem to be done as well. Comparing WW and cooking is hilarious. almost. My friend doing cooking was ecstatic to have a 2k gp day and I never even bother with gp if they are over 3.5k. (unless its getting very very close to desired item with gp. ) I hardly want them to nerf the ww but cooking might be smiled on a bit more.
    Please dont make it easy to level crafts though. All making craft levels easy would do is totally wreck the crafting economy as if its not suffering as it is.
    (0)
    Last edited by annewandering; 03-21-2011 at 09:59 AM.

  10. #9
    Player Tsukino_Kaji's Avatar
    Join Date
    Mar 2011
    Posts
    4,028
    Character
    Tsukinokaji
    World
    Siren
    Main Class
    WHM Lv 99
    Quote Originally Posted by Dubberrucky View Post
    Please for the love of all that is holy increase the points per day especially for cooking which is laughable both by per synth points and daily limit.
    This is the whole reason I have none of the gear.
    No, that's a lie. I'm lazy too. ^^
    (0)

  11. #10
    Player Godofgods's Avatar
    Join Date
    Mar 2011
    Posts
    711
    Character
    Godofgods
    World
    Odin
    Main Class
    DRK Lv 99
    Heres a good example. Todays Woodworrking guild point item for VETERAN:

    Ash Staff
    woodworking cap 10
    Worth 16 points.
    Cap 1200 points
    Items required: 75

    Seriously? Things like this are one reason the GP items/value needs to be redone.
    (1)

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