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  1. #81
    Player Karbuncle's Avatar
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    Mar 2011
    Posts
    4,314
    Quote Originally Posted by Sp1cyryan View Post
    Keep THFs knife the way it is so people don't have an excuse to full time it.
    pfft, all the gimps already do >_________________________>

    Sometimes in the main hand while offhanding a more powerful weapon.
    (0)

  2. #82
    Player Atomic_Skull's Avatar
    Join Date
    Mar 2011
    Posts
    1,248
    Character
    Bjorne
    World
    Fenrir
    Main Class
    MNK Lv 5
    Quote Originally Posted by Karbuncle View Post
    I understand the idea of Thief's Knife becoming a status symbol again like it was before the Sozu fix.. But that isn't really my plan. I don't want a 2.5% Chance at getting a dagger that doesn't suck.
    You have a 100% chance of getting a dagger that doesn't suck with my idea. Even the NQ drop would be very good. The HQs would be slightly better but nobody is forcing you to try for those.
    (0)

  3. #83
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by Atomic_Skull View Post
    You have a 100% chance of getting a dagger that doesn't suck with my idea. Even the NQ drop would be very good. The HQs would be slightly better but nobody is forcing you to try for those.
    Anything that forces me to sacrifice an optimal dagger / gear slot for a TH +1 item is just a side grade, and a waste of time IMO.
    (0)

  4. #84
    Player Concerned4FFxi's Avatar
    Join Date
    May 2011
    Location
    borg
    Posts
    605
    Character
    Amaday
    World
    Bismarck
    Main Class
    WHM Lv 99
    Lol, read my post no where in there does it say I fail to understand the tp loss, I stated that I find it acceptable. I think asking for another Thief Knife is too much and thieves should be happy with the dagger as is. In my post I stated why I felt this was ok. Read the post before you speak please I dont appreciate you speaking to me in this maner simply because you feel your side is justified over mine. At no time does my disagreement with you or your disagreement with me indictate a failure to understand the core of the discussion. Get it? Good. thx
    (0)
    Last edited by Concerned4FFxi; 08-31-2011 at 08:59 AM.

  5. #85
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by Concerned4FFxi View Post
    Lol, read my post no where in there does it say I fail to understand the tp loss, I stated that I find it acceptable. I think asking for another Thief Knife is too much and thieves should be happy with the dagger as is. In my post I stated why I felt this was ok. Read the post before you speak please I dont appreciate you speaking to me in this maner simply because you feel your side is justified over mine. At no time does my disagreement with you or your disagreement with me indictate a failure to understand the core of the discussion. Get it? Good. thx
    does anyone know what hes talking about?
    (0)

  6. #86
    Player DebbieGibson's Avatar
    Join Date
    Jun 2011
    Posts
    250
    Character
    Solbadgirl
    World
    Valefor
    Main Class
    RDM Lv 1
    Who suggested the JT that increases base damage according to how much TH+ you have equipped?
    (0)

  7. #87
    Player Ezekieal's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    88
    Character
    Ezekieal
    World
    Lakshmi
    Main Class
    THF Lv 99
    WIthout reading the whole thread i wanna just say this is a great idea Karbuncle, same with your Evoker Ring suggestion in the smn forums.

    Have a sequence of quests getting harder and harder to gradually increase the stats, sounds perfect.

    For Thief Knife i would have the final quest change TH+1 into TH+2.

    On the gimps mainhanding thf knife, i lol'd

    For nm's

    Daka +2/Thief Knife then after first TH upgrade > Daka +2/Triplus Dagger

    Anywho fingers crossed that they implement this
    (1)
    Last edited by Ezekieal; 08-31-2011 at 10:41 PM.

  8. #88
    Player FANCY60's Avatar
    Join Date
    Aug 2011
    Posts
    39
    Character
    Fancyone
    World
    Shiva
    Main Class
    WAR Lv 90
    thf as a trial would work but it has to be difficult to attain like the emp weapons where in order to get +2 th, u will need 100 carabosse jem or something
    (0)

  9. #89
    Player Karbuncle's Avatar
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    Mar 2011
    Posts
    4,314
    Not that I'm against difficulty but why should a dagger with TH+2 be more difficult to Obtain than a game-shattering Empyrean Weapon?

    Lets think logically here. Make it difficult so it can be powerful enough to deserve that difficulty, But at the same time, it doesn't need to be broom-rape. The Weapon won't replace anything we're using now full time, Its not what i want, Simply that it be a bit stronger so when we do use it, Its not a horrible hit to our DoT like it is now.

    A lot of good ideas floating around. A Quest involving a tie-in to the end of the THF AF quest could have potential as well. A lot of Colorful characters in the THF AF Quest i liked..
    (0)

  10. #90
    Player noodles355's Avatar
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    Mar 2011
    Posts
    883
    Quote Originally Posted by Ezekieal View Post
    For nm's

    Daka +2/Thief Knife then after first TH upgrade > Daka +2/Triplus Dagger
    Am I the only one that held onto Auric Dagger for annoying/difficult TP move NMs?
    (0)

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