The greatest TA dodge in my humble opinion is the super jump dodge. It not only accomplishes the dodge but also proves beyond a shadow of a doubt that they just did it because they hate you since they could have just waited for you to TA and then super jumped to lose hate.
↓ Trolling sapling ↓
![]()
I recently had a NIN back up to a pond so I couldn't TA him. Not on purpose, but still >.>
He moved when I pointed out that I can't swim^^
And some players are now getting so used to letting you Sneak Attack the mob, that they will constantly try to be on the opposite side of the mob from you, even if they just saw you use trick attack before they engaged the mob.
I've discovered that there's also a Sneak Attack dodge that other players excell at in areas like dynamis where you roam around killing mobs (like the TE mobs for example). As you approach a mob that is facing away from you, you hit sneak attack and run up to it, knowing full well that as you reach ~6' from the mob, someone's going to hit it with a ranged attack, or voke it so it turns to face you ><
Either way, I'm sure my dogs find it hilarious to see me yelling at my laptop every time I play thf in a pt with at least 1 other melee.
putting thf knife into the trial pool would be a great idea but no i wont agree with add th2 on the one item would make it crazy and annoying to aquire as for example if it requires kill 10000 lizards ppl would live in valley or sorrow for ever making ever lizard pop like an nm claim would put alot of ppl off. maybe they can in crease the dmg or amount of hits i.e
@80 2-3 hits
@85 2-4
@90 2-5
@95 2-5 dmg +5
@99 2-8 all this with th1 would be nice
I don't think they'll ever turn THF's knife into a Kraken Club... that is bordering absurd.
Also, Theres not a single trial in the game, even pre-Relic trials, that required 10,000 of something. Further, Those trials you can team up on. Also theres plenty of Lizard mobs in Abyssea to kill as well.
Though, we've moved away from the trial idea... it has its flaws :\
I still can't see them making an exception when every other trial weapon was either designed for the trials or was a relic/mythic.
|
© SQUARE ENIX FINAL FANTASY, SQUARE ENIX, and the SQUARE ENIX logo are registered trademarks of Square Enix Holdings Co., Ltd. Vana'diel , Tetra Master, PLAYONLINE, the PLAYONLINE logo, Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, and Wings of the Goddess are registered trademarks of Square Enix Co., Ltd. The rating icon is a registered trademark of the Entertainment Software Association. All other trademarks are the property of their respective owners. Online play requires internet connection. |