Quote Originally Posted by Ahrana View Post
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"Over curing" is using healing in excess of what the target needs to get back to full hp's, which can happen just as easilly with regen as with cures. Once again the mp difference between curing and using regen is negligible if the caster has af3+2 pants. If the person that I just cured gets hit again before the Solace stoneskin effect wears off then I just blew your regen mp efficiency numbers out of the water. I don't understand why this is such a hard concept to understand.

The reason that the merits are important to the conversation is that without them regen doesn't get anywhere close to cure V's potency, and without that efficiency number to hang your hat on the regen argument becomes laughable. So besides just arguing the efficiency numbers it also becomes a question of opportunity cost of getting regen merits vs barspell merits.

And just for sake of completeness, once you start comparing mp cost of regen with a hp healed value of only 850 it gets blown out of the water by cure spells.

Ok, to sum up:
AF3+2 pants makes the mp efficiency negligible between the two. If the solace stoneskin is on when the person is next hit then it pushes the mp efficiency argument in favor of curing.
The mp efficiency argument can only be made if the person takes regen merits over barspell merits. Otherwise cure blows regen out.
Cure heals all the hp's instantly, and it casts much faster then regen.

So with that concise set of reasons that cure is better than regen, I'm asking you what you are specifically fighting that makes regen such a useful tool. Educate me.
^Just a little math to support this;

Regen IV w/ full merits and gear (relic body+af3+2 hands) heals 975HP over 75 seconds for 82MP, with ~ 4.5 second casting time.
This gives an approximation (assuming no overcure) of 11.89 HP/MP.

Cure V w/ appropriate gear (~+49%pot, capped skill+merits, +70MND gear) heals 1,092HP w/ 382HP stoneskin for 68MP, with ~ 1.3 second casting time.

Assuming no cure and stoneskin, 5.61 HP/MP
Assuming full cure and no stoneskin, 16.06 HP/MP
Assuming full cure and stoneskin, 21.68 HP/MP


Of course personal mileage may vary depending on gear and the quantity of overhealing...