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  1. #1
    Player
    Join Date
    Aug 2011
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    1,749
    Quote Originally Posted by Bubeeky View Post
    I just had a thought for a whm JA...how about a JA that acts kind of like the sanctuary spells in DnD? 30 sec duration, 5-10 min recast, for the duration of the JA, we couldn't attack, but we couldn't be attacked in any way...we could take damage from aoes cast on others, but we couldn't be the target of attacks, JAs, WSs, spells, etc, so we'd basically be protected from all harm for like 30 secs where we could unload heals without regard for enmity or danger or w/e....anyway, just a quick thought, opinions please
    I loved the Sanctuary spells in the Baldur's Gate and Icewind Dale games. "Oh, these things attack me when I take this Pointy Pole of the Profane Protuberance +2? I know how to deal with that..."

    I think this sort of ability would be good for White Mage, in fact, far better than something to just lower enmity. If something untoward were to happen, we could activate Sanctuary and continue to cure people as required while things were being sorted out. Definitely a ten minute recast to mirror Enmity Douse, since it would be an "emergencies only!" kind of thing.
    (2)

  2. #2
    Player Economizer's Avatar
    Join Date
    Jun 2011
    Posts
    1,397
    Character
    Thelaughingman
    World
    Valefor
    Main Class
    WHM Lv 99
    Quote Originally Posted by SpankWustler View Post
    If something untoward were to happen, we could activate Sanctuary and continue to cure people as required while things were being sorted out.
    More like the MPK button. Diaga + Sanctuary. Watch for twenty seconds then decide whether or not you want to warp out. Or sub BLM, d2 the tank, Diaga the mob for good measure, then pop Sanctuary and sit laughing for a good fifteen seconds before Warping out.
    (0)