Results 1 to 10 of 182

Hybrid View

  1. #1
    Player RAIST's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    2,563
    Simple example for simple minds....if swapping gear for a little more oomph to your spells/abilites didn't matter, we wouldn't be jumping through the hoops to make the +2 cure potency staves because the Apollo's Staff you can simply BUY on the AH would be JUST AS GOOD.... which....if you've ever seen the two in use side by side, you would clearly know is not the case. And yes, I carry it also when on SMN or BLM for when I have to go into curing mode, and it is in my cure macros to swap it in--I just trade it for my Carby staff from my satchel when I have to go on cure duty with SMN, stays in my inventory for BLM.

    Edit:
    In case you've never looked at these two staves, The cure potency bonuses:
    Suryu's Staff +2: +22% Cure Potency mod to cures
    Apollo's Staff: +10% Cure Potency and +2 MND/VIT mod to cures

    +22% > +10% and 2MND/VIT

    This is why we swap gears--to be more efficient.
    (2)
    Last edited by RAIST; 08-26-2011 at 10:45 AM.
    {DISCLAIMER} Posts may contain opinions based on personal experiences that are not be meant to be taken as facts. What may appear as fact with no source reference may be recollection of information with no source, and may be subject to scrutiny without source reference. Any debate over validity of said facts without source references may be considered conjecture of all parties in that debate. Player comments may not be the expressed position/consent of SE, their affiliates, or any employees of said organizations. Please take these posts with a grain of salt if you are offended by the views of the player and understand that opinions are like assholes... everyone has one, not everyone wants to hear it.