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  1. #8
    Player Duelle's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    658
    Quote Originally Posted by DebbieGibson View Post
    haste is 15% reduction in delay. dia3 is 15% atk+ to the whole party. How is that not a buffer job? That's better than a bard can do.
    It's not. Call me when RDM can increase Max HP, Max MP, increase physical and magical crit rates, can make people walk faster, can increase baseline attack power, can increase baseline defense (provided defense is fixed to work as it should have since the beginning), increase resistance to critical hits, increases casting speeds, increases magic attack, increase magic defense, can increase all stats by 10%, and grants the ability to drain 6-9% of damage done as HP; all baseline without the need of a subjob and castable on others. Then you might be able to call RDM a buffer job.

    I second the OP's sentiment. I'm thankful for Temper and look forward to seeing additional changes to compliment it. Hopefully, some of the changes will favor our melee side. I know we have a review of combat proficiencies planned for later, but there's still much work to be done. *nod*
    (12)
    Last edited by Duelle; 08-24-2011 at 11:26 PM.
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line.