Really? I thought the round peg, square hole was a rather cliche metaphor.
I though everyone's heard that expression at least once.
Really? I thought the round peg, square hole was a rather cliche metaphor.
I though everyone's heard that expression at least once.
Honestly, I think that comparison is pretty far off. We're not trying to advocate SCH's swinging greataxes or something else completely out of left field, we're wanting the job to do what the job is advertised to do, and expand on it's capabilities as a whole.
It's a part of the job's "toolkit", like it or not, and if people like GreatGaurdian only play for mathematical perfection and doing what's he's told, then that's fine for him. If you enjoy mage-only, then great! Continue playing how you enjoy, nobody is taking it away from you. Some of us have a different style of play, that should be just as valid, seeing as how we're using "tools" from the same "toolkit."
SE gives us powerful weapons, decent armor, and a plethora of self-only melee buffs; we just want them to be worth a damn. Is that really asking so much?
As has been said a few hundred times in this thread, YES! MeleeRDM in the current form of FFXI is "suboptimal." Hence why we are striving for a fix to an existing facet of the job we enjoy playing. Temper is just one a many tools we have for melee. It just so happens most of our tools don't work. :\
Last edited by Rayik; 08-27-2011 at 01:13 AM.
Relevant: http://wiki.ffxiclopedia.org/wiki/Rune_Chopper
Clearly we need more Scholars wielding Great Axes.
Last edited by cidbahamut; 08-27-2011 at 01:27 AM. Reason: Scholars, plural
I JUST WANT TO KNOW WHO IS WHITTLING THESE DEERS SO I CAN REPORT THEM TO PETA
Yes I know you meant whittle a deer out of wood, but I totally read it as you stabbing a deer with a power tool lol
Romanova-Ragnarok
Ha, that does sound fun really. I would not envy the person who had to clean up the inevitable mess though!
@DebbieGibson, I'm flattered, thank you.
You know, my recent foray into RDM/DRK has proven that it's quite effect for both melee and casting on big nasties. (Just bring echo's)
The original purpose was they needed things stunned and I'm an epic stunner. I had also just got my Almace and we decided to put the two together and see what happens. In the tank PT, keeping Refresh II on main healers, and refreshing the PLD's as need be. Super buffing myself, throwing out Spot Cure IV's on anyone in the party who wasn't a tank, and sometimes on the tanks if they suddenly hit red / deep-orange HP. Keeping Enspell II on and whacking away, CDCing whenever possible. It actually worked out pretty well, LR lasts 3 min now and is a +15% attack boost, SE is -8% HP but +5% damage on each hit, not as nice as DRK main but as a RDM I can ride it the full 60s without fear. The other "DRK" spells were so-so, having sh!t dark magic skill really hurts their effects, so probably not worth using but I did test them out a bit. Where their effective is if you have to sit on the sidelines with everyone as the Tank + THF build TH, the just spam Absorb spells, doesn't matter if they land all the time or not, You'll build plenty of TP that way along with reducing the mobs stats a little. When the kill order was given I'd let out a LRSE CDC, got some pretty nice numbers that way (1500~2000 usually).
Overall was impressed with the combo, not as offensive as /WAR and /NIN, but more utility and allows us to stun sh!t that needs stunning.
All I heard was "I don't wanna /BLM, I wanna feed the mob TP". Out of curiosity what were you fighting?
Might I ask if you actually parsed the results to see what your DoT was? I doubt it was anything close to the other melees if you were doing all the other things you were doing (refresh/selfbuffs/cures)
Romanova-Ragnarok
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