
Originally Posted by
Greatguardian
Contrary to popular talking points, I doubt anyone's ego is fearful of being bruised by a buff to Red Mage melee. If melee'ing on Red Mage was actually beneficial and more efficient than not melee'ing at some point in the game, I'm sure myself and others would have no problem doing so (and it is, on anything EP or below, in which case myself and others do melee). The discussion has never really been about which way should be better, but rather what is most prudent to do in the given situation.
Melee'ing on anything above EM on Red Mage doesn't work as is, straight up. The only real difference here is that some people wish for the game to change to suit what they feel is the only correct vision for Red Mage as a class, while others are willing to mold themselves and their playstyles to function best within the game as it is. Instead of jamming a square peg into a round hole and demanding that the hole be changed to a square shape, some people just go grab a round peg instead.
Some people, like Saevel and Duelle, call that settling, making do, or other not as pleasant things. I call it being pragmatic. Final Fantasy XI presents you, the player, with a toolkit. The job system. It's up to the player to determine what tool(s) are best for any given job, and how they are best used. If, for some reason, the players insist on being able to whittle a deer with a power drill and circular saw because "that's just what power drills do" and they feel like it, there is only so much that can be done about it. Personally, I'd much rather whittle a deer with a pocket knife.