Pretty short and sweet...
Can you increase the number of items we can carry and/or store in Mog House? Most players have multiple jobs and item space is, and has been an issue for a long time.
Pretty short and sweet...
Can you increase the number of items we can carry and/or store in Mog House? Most players have multiple jobs and item space is, and has been an issue for a long time.
They've given details about it in the past...basically it's limitations in the legacy code carried over from the original PS2 release, resulting in an 80 item cap per container.
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Porter moogle is your friend... ^^ its why they created that helpful moogle ^^
That thing is only useful for specialty gear and a few holiday/event items. I think the only things I had that could be stored with him is the happy egg, orphic egg, and a couple of furniture items, maybe.
What they REALLY need to do is come out with more claim slips for higher-level gear, especially since the level cap is going to 95. And I'd like a separate NPC to get claim slips for HQ gear.
I'd like an NPC who can store the full Field Tunica set, the Chocobo Tunica set, and the Fisherman's Tunica set.
I'd like a key ring that would hold both chest and coffer keys in ONE inventory slot.
There is a way to work around all this stuff just by doing server calls while already in a zone. Kind of like how it works for ranger's Widescan. But instead of loading widescan info from the server, you'll just be loading your keyring info from the server.
Ummm I think you're confused. There is an event storage npc which stores stuff like the happy egg and furniture, that is not what the porter moogle is.
The porter moogle stores Af1 (nq , +1 and weapons) Af2 (nq , +1, and accessories), limbus gear, Af3 gear (nq, +1, +2, and the accessories), campaign gear, abjuration gear, salvage gear, etc. And you don't need the full set to store it either.
http://wiki.ffxiclopedia.org/wiki/Porter_Moogle
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