Seriously man, I live for Enhancing magic.

It's why i think any buffs / modifications to the RDM job should be through enhancing spells. We should have spells that raise our melee power, and spells that raise our magic power. Give us a spell that jacks up our MAB, but overwrites / is overwritten by Temper. Also why I push for a super HoT or other heal via enhancing magic spell. There is so much untapped developer potential there, could create entirely new dynamics by just adding enhancing spells that alter our stats. The ability to add 20 STR alone is freaking epic, that really hasn't set into peolple's heads yet but it will, along with the 20~25 DEX and INT we'll be getting next time.