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  1. #11
    Player
    Join Date
    Jul 2011
    Posts
    146
    SCH is awesome! Idk if CURE V will help out since cureIV cures good still on SCH
    (0)

  2. #12
    Player Merton9999's Avatar
    Join Date
    Mar 2011
    Posts
    528
    Character
    Mordru
    World
    Quetzalcoatl
    Main Class
    SCH Lv 99
    Quote Originally Posted by Sotek View Post
    I don't even have a macro for Immanence. I manage to swap out AF feet and Relic hat in time, assuming Quick-Magic doesn't proc (and I'm /Red), and likewise I don't have +2 staves. I'm fairly certain Immanence has a larger window than regular Weapon Skills, the window probably opens once the nuke is at 100% regardless of when you actually cast it and I can use Immanence again by at least 70%, so that would account for it my theory. Then again I've never actually checked the seconds so it could just be that the windows are the same and I'm overestimating how long nukes take to cast.
    I find Earth V > Aero V to be very easy this way, hopefully the cast time on Thunder V wont be an issue, though if it is I can always just make a macro that'll no doubt be more efficient - but right now I've just been too lazy to macro Immanence.
    I have the feet and head in the pre-cast, but still notice if I'm a second or too later in casting tier V I don't get the SC. I've just made up for it by spamming the spell the instant after hitting the immanence macro. What I haven't tried is hitting immanence as soon as you are. I usually punch it right when I know my arms are about to come down. I'll play with doing it sooner.
    (0)

  3. #13
    Player
    Join Date
    Aug 2011
    Posts
    67
    Can we get rid off the strategem use for the addenda?

    I find it such a waste of charge when shifting from Light Arts and Dark Arts in quick succession, please it make is a job ability.
    (0)

  4. 09-08-2011 04:25 AM

  5. #14
    Player
    Join Date
    Aug 2011
    Posts
    67
    Quote Originally Posted by Lordscyon View Post
    SCH is awesome! Idk if CURE V will help out since cureIV cures good still on SCH
    I'm with you on that one, Cure 4 on SCH tends to fill up 1/4 of an HP bar and bore with cure potency gear. I understand that in abyssea you need V and VI because of hard hitting mobs and absurd amounts of HP, not to mention MP isn't an issue with the right atmas. I've noticed the new batch of WHM's coming outside of the "Abyssea Mind Frame" tend to run out of MP pretty fast..and I mean FAST spamming V and VI in other events non-abyssea; however, V is pretty damn needed for Void Watch Mayhem. SCH has its place both inside and outside abyssea, an even stronger place outside whether main healing or back up healing.
    (0)

  6. #15
    Player Zhronne's Avatar
    Join Date
    Mar 2011
    Location
    Italy
    Posts
    1,052
    Character
    Sechs
    World
    Asura
    Main Class
    MNK Lv 99
    Unlimited stratagems would definitely be a bit too broken.
    But adding a new storable stratagem at level 99 (similar to how we got it at level 90) would be nice, even without a further stratagem recharge reduction. (altough if that were to come too, it would surely be welcome!)
    (0)
    And the autumn of life has finally come
    with the promise of winter thaw.

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