Hi everyone. After reading a couple threads I've come up with a couple ideas that would put scholars back on the map.
Gives Sch Regen in scale like it was in low levels.
Regen III-60
Regen IV-80
Regen V- 95 (Mp cost 110mp. Restores 900 hp over 20 secs. 45hp/tic)
New Job abilities.
Sch lvl 92-
Your next healing magic spell applies a heal over time effect equal to the amount healed.Originally Posted by Fadnog
Cooldown 5 mins.
Duration 60 secs or first qualifying spell used.
Duration of HoT effect: 60 secs so it would be like casting a cure with a bonus regen application.
Idea for this ability is to give a regen ability that is a separate buff from regen and stacks with it.
Elementi Praesidium: (Elemental Protection; in latin) Your next Elemental magic spell can be cast on a party member. Party member gains a damage shield for that element equal to the damage the spell would have caused.
Cooldown:3 mins
Duration: 60 seconds or first qualifying spell cast.
Duration of Buff: 45 seconds or until all damage is absorbed.
These additions I think would give SCH a little more variety and uniqueness to the job.
Thoughts?