Quote Originally Posted by Shadotter View Post
I would like to know this too, while PD has made it doable, I highly doubt that was how we were supposed to deal with meteor, it would be nice to at least have a hint as to how we were to mitigate damage from that, on the same note, I don't think we're supposed to include dying as a strategy for PW and wonder if there's a way to mitigate the last form as well. Hell, while I'm at it, I wonder if other HNMs have hidden factors to their behavior that we just never figured out and just worked around.
Old dynamis relic fragment NMs had some sort of complicated system to determine their "mood" and whether they would Warp out and end the fight or not. The developers at some point mentioned a long, long list of things that could affect it. We never figured it out and never cared; they just got zerged down. About the only part that was understood was that using the appropriate relic WS helped.

Quote Originally Posted by Dohati View Post
why would they decide to make AV pop 100% instead of 10% of the time after JoL if AV couldn't be defeated? that's like killing JoL inflicting a doom timer on the whole alliance.
Because players asked for it. Which of course proves nothing either way, as it isn't as if it they haven't screwed us with our own requests before.

I'm kind of curious myself about whatever AV's secret is, but if they want to jerk us around with more obscure hints, or they decide to do some BS like release the secret but make AV harder to "compensate", then to hell with it.