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  1. #11
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    Join Date
    Mar 2011
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    960
    Quote Originally Posted by MarkovChain View Post
    The group I bought my shenlong to had sams/thfs sneak attack gekko and die. You "zombie" it. PW is not figured, the idea was to zerg the waves with super buffed DD until you reach the point where it must be zombied. Apparently it is broken as it doesn't regen when idle / or bio doesn't wear off when it goes idle like AV..
    What? Pandemonium Warden Astrals at 75, 50, 25 making him extremely predictable in his ability to wipe the group. Unlike AVs Meteor which becomes a random "lol you lose" card, Warden takes an extremely long time to actually summon his avatars and then for them to finally ready the 2hour abilities meaning you have enough time to deal damage before being oneshot.

    PW is figured out. You drag away lamps, aoe them down, engage the warden with a second party and then finally on the last form have 1-2 people sac him while both parties alternate zergs. The time limit was the most difficult thing given too many wipes meant odds are you'd fail especially when time needed to be set aside for the lamp party to change jobs for final form.

    PW continuously flows till everyone is dead so there's no way around the wipe anyway. PW isn't even in the same category as AV at the 75 cap even though he was the second most powerful monster in the game.

    PW = marathon HNM.
    AV = stop the regen, stop the regen for years on end.
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    Last edited by Sparthos; 08-22-2011 at 12:20 AM.

    Sparthosx - Lakshmi - 90 BLU BRD SAM COR RNG DNC PUP BST WAR WHM
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