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  1. #1
    Player Anethia's Avatar
    Join Date
    Mar 2011
    Location
    San Doria
    Posts
    113
    The way I look at it, AV was never supposed to be defeated by just anyone. AV was the ultimate boss of CoP: FFXI. Every FF game has had that ultimate boss fight that was never really intended for the main storyline, it was just a test of dedication and skill. FFVII had the Emerald and Ruby Weapons (part of the story but not necessary fights), FFVIII had Ultima and Omega, FFIX had Osmus and so on and so forth. They were that additional challenge which was supposed to encourage the player to explore everything, obtain every item, gain every skill. Unless you did these things, it was nearly impossible to beat the hardest boss's of the game.

    This was the same with Absolute Virtue (and his ToAU equivalent Pandemonium Warden). Unless you were willing to spend the time and effort necessary to obtain the best of the best gear, and learn every possible strategy, you weren't meant to beat them.

    If you think about the AV fight as a whole, its kind of like an alliance version Maat. He has his own attacks he does, even when he's mimicing the job you use. But he forces you to play the job with all of your abilities. AV was the same way, but with a small twist. In most situations job's use their 2hr's as emergency measures to survive damaging attacks or take the mob down faster, against AV you had to use the proper 2hr to lock his and keep him from using it again. This meant that linkshells couldn't just go with select jobs they prefer'd to run with.

    As an example, you could do entire dynamis runs without some the original 15 jobs and still win (you didn't have to have a brd, drk, mnk, etc). While fighting AV you needed to have all 15 jobs available to lock his 2hr's. That was the point of SE releasing that "hint" video. It was pretty much SE saying, "you're doing it wrong if you only run with certain jobs rather than all of them. If you really want to win, learn how to utilize all of the jobs".

    Long Story short: Unless you were willing to accept that every job had a use, AV couldn't be defeated.
    (1)

  2. #2
    Player
    Join Date
    Aug 2011
    Posts
    1,749
    Maybe I'm remembering something incorrectly, but wasn't successfully locking Absolute Virtue's 2-hours based just as much on guessing correctly and using OnEvent (or something similar), as any palpable strategy?
    (0)

  3. #3
    Player Shadotter's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    170
    and as far as other superbosses are concerned, the main reason why AV is so legendary is because even the people with the best gear and the best strategies couldn't beat it even after 2hr locking was discovered. We had to wait until Alexander became available before we could beat him in a way that wasn't considered a glitch or cheating.
    (1)

  4. #4
    Player
    Join Date
    Jul 2011
    Posts
    597
    I'd still love to see the full video of them killing AV that they spliced into that 2min 'hint' video.


    And when they do that, I picture the next thread of this kind being "Wtf was the dev team thinking of making PW an 18hr+ endeavour initially". Actually on that note, I'd probably prefer a blog post or something documenting their thought process for creating these ludicrous beasts and how they go about play testing them.


    Last time I remember the devs speaking about their creation process was ages ago with the special effects crew.
    (2)

  5. #5
    Player Twille's Avatar
    Join Date
    Mar 2011
    Posts
    290
    Character
    Twille
    World
    Quetzalcoatl
    Main Class
    WAR Lv 99
    AV is a joke.
    (0)

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