Results 1 to 10 of 61

Hybrid View

  1. #1
    Player Selzak's Avatar
    Join Date
    Mar 2011
    Location
    Bastok (Bismarck)
    Posts
    364
    While I'm (very hesitantly) optimistic about the DRK update, I just can't over the fact that:

    SAM has a JA to stun and inflict plague.
    BST has a JA to terrorize.
    THF has a JA to terrorize.
    ...and DRK has nothing of the sort.

    I mean...this is exactly the kind of thing that DRK should have, it fits perfectly and would better define its role in a party. While the jobs who get these JA's have absolutely no business with them and don't even want them!

    THF should have gotten something to lock a monster onto a party member (indirectly and from range, not TA) to make it easier for them to SATA. Should also have made Steal useful in some fashion, like making it raise TH by one 100% of the time or something.
    I think THF should also get Marksmanship weaponskills. It'd give them another Blue proc in Abyssea during piercing and honestly they just should have access to them. I think SE already mentioned giving Archery weaponskills to SAM.
    (0)

  2. #2
    Player
    Join Date
    Mar 2011
    Posts
    334
    Quote Originally Posted by Selzak View Post
    While I'm (very hesitantly) optimistic about the DRK update, I just can't over the fact that:

    SAM has a JA to stun and inflict plague.
    BST has a JA to terrorize.
    THF has a JA to terrorize.
    ...and DRK has nothing of the sort.
    Really dude?

    Drk gets Blade Bash, Stun, Sleep, Break, etc.

    Thief if not getting Terrorize, so much as it's getting "Killer Effects".
    (0)
    If you don't understand why Haste is so important, or if you don't think it is:
    http://forum.square-enix.com/ffxi/threads/1847-Haste-and-You...-A-guide-to-the-misinformed.