Given the development team's usual thoughts on balance, I have a sinking feeling that Run Wild will have a barely noticeable effect if it lasts longer than five minutes.

I'm personally hoping for something like an "Occasionally Attacks 2-3 Times (30/40/30)" effect that matches up with the timer of Call Beast. I definitely won't complain if it's a minor buff over a ten minute or longer duration, though.

As long as it isn't a three minute duration for +10% Attack and +10 Accuracy or something, I'll be happy. Please don't make it a +10% Attack and +10 Accuracy effect for three minutes, development team.