The whole notion of BST being a solo-only job was the creation of an era long past where the class indeed was one of the most viable classes for solo activities. This was the same era where 3k/hr EXP was norm and BST thrived because everyone was so damn mediocre that killing monsters with pets was better than dealing with an often terrible 6man pt.
The reason BST stayed a soloist is because SE abandoned the class. While other jobs were getting their fixes, tweaks and upgrades BST got a whole lot of nothing for a very long time.
Flash forward to a new era where SE is attempting to make all classes viable in some form and BST is behind other classes that had been receiving updates over the years. It isn't only about raw power in the world of DD rather than having a niche that makes your class desirable at events.
Ranger for instance is a class that fared terribly in Abyssea. Everything being so simple to melee meant there was no niche for RNG even though the class was perfectly functional as a DD.
What will BSTs niche be? The reason the job is considered "crap tier" is because very few events give the class an opportunity to shine. How many events can BST claim to be most ideal at?
Going back to RNG, while it sucked in Abyssea the class climbs back to the top of the pack in Voidwatch.
While I see what SE is trying to do, unless the boost is worth the loss of the pet and lasts a while (long enough to be near in-sync with Call Beast) the condition of BST won't change much.


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