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  1. #11
    Player Olor's Avatar
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    Mar 2011
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    I would be fine if it was a sort of "beserk" that lowered the jug's defense. I get the idea of tradeoffs. But requiring us to

    a) spend more gil
    b) take up yet MORE slots of inventory to carry enough pets (I already have like 12 slots taken up at any given time)

    Really makes me unhappy. I mean I just won't use this JA probably. So it is, if nothing else, a waste.
    (1)
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  2. #12
    Player Ank's Avatar
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    Aug 2011
    Posts
    137
    Character
    Erinael
    World
    Quetzalcoatl
    Main Class
    SCH Lv 99
    Well it does kind of depend on how powerful this ability is. Its really all up in the air atm if its worth anything at all or if consuming the pet is a silly constraint or not.
    (0)

  3. #13
    Player Olor's Avatar
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    Quote Originally Posted by SpankWustler View Post
    It has a pet. Apparently pet jobs are really hard for any team that works or has ever worked on FFXI to deal with. The new team is doing better than the old one, so I'll take it.
    Yes, I am really happy with some of the new jugs they are adding. It does seem like they are trying, but sometimes I worry that they think every player has so much gil that they can afford job abilities that delete a consumable that can cost up to 14K each.

    I have 70K on my char right now. I can't really afford a job ability that makes bst more expensive.

    I just get frustrated cause I had to level whm because no one would invite me to do anything as bst - and soloing seal NMs is SUPER ineffective with no yellow proc. It just seems like BST could use something to make it really special and stand out - NOT something to make an unpopular job more expensive.
    (0)
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  4. #14
    Player
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    Aug 2011
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    Quote Originally Posted by Olor View Post
    I would be fine if it was a sort of "beserk" that lowered the jug's defense. I get the idea of tradeoffs. But requiring us to

    a) spend more gil
    b) take up yet MORE slots of inventory to carry enough pets (I already have like 12 slots taken up at any given time)

    Really makes me unhappy. I mean I just won't use this JA probably. So it is, if nothing else, a waste.
    I do agree with you on the "Berserk" bit. I'd love to have an ability that would make my pet hit much harder at the expense of making it too frail to take hits while solo.

    Assuming they went this route rather than simply mirroring Berserk/Aggressor because the ability has a very powerful effect and relatively long duration, though, I'm fine with losing my jug pet for it. If it turns out to be +50% Attack for 1 minute, then I'll be complaining right alongside you.

    I will readily admit I'm in a position to be much less bothered by gil cost than yourself. I'd like to commend you on having the huge balls (or ovaries) to level Beast Master as your first job to 90. That's not an easy thing to do.
    (1)

  5. #15
    Player Olor's Avatar
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    Mar 2011
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    ovaries, and yeah it was my first job to 90.

    But after spending days responding to tells to have everyone go "What other jobs do you have? Can you come WHM?" I went back and leveled whm so I could gear bst. It really sucks not to be able to play the job I love though. I really with the Devs would actually revisit procs - have say double the procs with either one or the other being able to be used or something, because some jobs got a really raw deal.
    (0)
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  6. #16
    Player Fadnog's Avatar
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    Mar 2011
    Posts
    40
    Character
    Fadnog
    World
    Carbuncle
    Main Class
    BST Lv 99
    I think its too early to tell whether burning the jug after the effect wears off makes it worthless or not. If Run Wild gives a massive boost for 5 mins, I think it will be well worth it, but I doubt it will be anything crazy. On the other hand if the boost is fairly marginal it wouldn't really be worth it. I personally believe that its too soon to say if the ability is really worth the trade off, because if the boost is significant I wouldn't mind send a little extra gil. So until we know the duration of effect and potency, I think its too early to start complaining.

    Of course there is an easy way to fix this SE, make it so that we can by some useful jugs from NPCs or make the recipes easy and skill requirement low enough for everyone to make use of it.
    (1)
    - Fadnog -
    BST99 BLU99

  7. #17
    Player Zatias's Avatar
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    Mar 2011
    Location
    San d'Oria.
    Posts
    379
    Character
    Zatias
    World
    Asura
    Main Class
    DRK Lv 99
    Maybe they should give BST a "Ninja Tool Expertise" or "Recycle"-type trait just for jugs.

    It does nothing for the job in general, but it could cut its costs over time~
    (1)

  8. #18
    Player
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    Aug 2011
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    Quote Originally Posted by Zatias View Post
    Maybe they should give BST a "Ninja Tool Expertise" or "Recycle"-type trait just for jugs.
    This could be called "Body Odor". It would work under the logic that a Beast Master smells bad enough to sometimes attract a monster with just the potency of his or her own unwashed funk, and never has to open up the jug.

    I support such a thing 100%.
    (1)

  9. #19
    Player Olor's Avatar
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    Mar 2011
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    Quote Originally Posted by SpankWustler View Post
    This could be called "Body Odor". It would work under the logic that a Beast Master smells bad enough to sometimes attract a monster with just the potency of his or her own unwashed funk, and never has to open up the jug.

    I support such a thing 100%.
    lol. sounds great.
    (0)
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  10. #20
    Player Alhanelem's Avatar
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    Mar 2011
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    Bastok
    Posts
    11,124
    Quote Originally Posted by Olor View Post
    Basically I just want to know why BST can't have a turn as one of the top five jobs. Why does it always have to remain crap tier?
    I don't really consider bst to be "crap tier."
    (1)

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