This wasn't what I was expecting for Beastmaster, based on the manifesto.

It would be more interesting and useful if "Run Wild" would allow our pets to go into a powerful mini-"Rage mode" similar to HNMs for 5 minutes with a potential "tired" condition for a short period after where the pet receives a slow effect and reduced defense.

Very risky to use when solo, unless the enemy is near death. Useful for Damage Dealing in parties. Does not consume the jugpet. Carries the risk of loss of pet (rather than certain loss of pet).