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  1. #1
    Player Malacite's Avatar
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    Mar 2011
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    228
    Even if Sandsweepers go down to EP to a 99 (Which I'm positive they won't) they will still give far better EXP than anything else you'll find.

    Speaking as someone who got Maat's cap pre-abyssea, stop QQ and suck it up you crybabies.
    (2)

  2. #2
    Player Runespider's Avatar
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    Mar 2011
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    1,361
    Imagine if they stopped people gaining XP above 90 in Abyssea, in a way I hope they do that cause otherwise everyone will be 95 in a few hours.
    (0)

  3. #3
    Player Olor's Avatar
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    Mar 2011
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    2,134
    Quote Originally Posted by Runespider View Post
    Imagine if they stopped people gaining XP above 90 in Abyssea, in a way I hope they do that cause otherwise everyone will be 95 in a few hours.
    And that will be bad, why?
    (1)
    http://photobucket.com/gallery/http://s19.photobucket.com/user/soulchld4/media/Olorinus-Signature.jpg.html

  4. #4
    Player Octaviane's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    530
    Quote Originally Posted by Olor View Post
    And that will be bad, why?
    Because then everyone will complain there is nothing to do, when is the next update, the usual more, better, gimme stuff.
    (0)
    Proud to be "Old School" and to have completed CoP pre-nerf

  5. #5
    Player Korpg's Avatar
    Join Date
    Mar 2011
    Posts
    2,196
    Character
    Kingnobody
    World
    Asura
    Main Class
    SMN Lv 94
    You realize, when we get to level 99, there will be no more Ts or above.

    I don't think there are any more ITs to a level 90 either, but I could be mistaken.

    The level cap is the same for both players and mobs, nothing is above level 99. So, we are going to be stuck at EMs and below at 99.
    (0)

  6. #6
    Player Monchat's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    471
    Character
    Mdkuser
    World
    Quetzalcoatl
    Main Class
    MNK Lv 99
    plenty of mob check VT-IT now. all those mobs they added for GoV ( toramai canal, feiyin at least). they are level up to 97 I think, those pages that give the highest exp. Plus there are other mobs they added in old zones ( for skill up purpose) before the skill up updates. there are VT mobs plenty in [S] zones.
    (0)

  7. #7
    Player Kojo's Avatar
    Join Date
    Jul 2011
    Location
    Here
    Posts
    544
    Character
    Kojo
    World
    Phoenix
    Main Class
    DRK Lv 99
    Quote Originally Posted by Korpg View Post
    You realize, when we get to level 99, there will be no more Ts or above.

    I don't think there are any more ITs to a level 90 either, but I could be mistaken.

    The level cap is the same for both players and mobs, nothing is above level 99. So, we are going to be stuck at EMs and below at 99.
    Mobs in Abyssea do not simply respawn, they are replaced by higher leveled mobs that just appear the same. So something that is EP with eventually build up to VT and something that is DC will build up to be IT. I'd imagine they'd just raise the potential levels of certain mobs.

    This is why is you've ever ran through where a PT had left a few minutes before, you will see most of the mobs despawn and repop, they were resetting.
    (0)
    Quote Originally Posted by SpankWustler View Post
    Can you imagine waking up each morning knowing that you would have to wrestle a man-sized radish to death in order to eat?
    Sorry, had to.

  8. #8
    Player Kojo's Avatar
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    Jul 2011
    Location
    Here
    Posts
    544
    Character
    Kojo
    World
    Phoenix
    Main Class
    DRK Lv 99
    Quote Originally Posted by Mirage View Post
    There's no hard cap at 99. This game already has NPCs that are about level 120. I seriously doubt there would be any problems in adding enemies that are above level 99.
    IIRC, someone did some messing around and discovered that the highest level possible was 255, it's just unattainable.
    (0)
    Quote Originally Posted by SpankWustler View Post
    Can you imagine waking up each morning knowing that you would have to wrestle a man-sized radish to death in order to eat?
    Sorry, had to.

  9. #9
    Player Mirage's Avatar
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    Mar 2011
    Posts
    2,980
    Quote Originally Posted by Kojo View Post
    IIRC, someone did some messing around and discovered that the highest level possible was 255, it's just unattainable.
    Actually, I said it because I remember this being a question at some fan-fest in the past. I believe the question was something along the lines of "what is the highest level mob in the game", and the answer was that the highest level in the game was somewhere in the lv120 range (they said its exact level but I can't remember it more accurately than that it was between 120 and 130) and was some combat NPC that you didn't actually fight against, but was on "your side". They also gave us the name of the NPC, but I can't remember who it was.

    I tried to dig up the transcript, but as you can imagine, searching google for "ffxi max level" and variations of that give me far from the results I'm looking for.

    So uh, if someone else remembers this and know where i can go to find this info, please help me out.
    (0)
    Last edited by Mirage; 08-20-2011 at 10:12 AM.

  10. #10
    Player Mirage's Avatar
    Join Date
    Mar 2011
    Posts
    2,980
    There's no hard cap at 99. This game already has NPCs that are about level 120. I seriously doubt there would be any problems in adding enemies that are above level 99.
    (0)
    Last edited by Mirage; 08-20-2011 at 08:25 AM.

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