Quote Originally Posted by Camate View Post
Additionally, we aren’t looking to add abilities and adjustments to stop enemies from using special abilities, instead we are focusing more on making it possible to actually see and feel how many times an enemy is being inhibited from using special abilities by lowering TP, making it difficult to store TP, and creating times where enemies cannot gain TP.

Though we said that monk is leading in some aspects, this doesn’t mean that we’re ignoring it. We will be looking at your feedback and discussions and utilizing the test server for future adjustments.
Well if you are looking into ideas for Subtle Blow effects here is an idea. Give us a job ability with a recast and duration like that of formless strikes that removes our ability to gain TP as well as the ability to give it. True you well never get a weapon skill off unless your /SAM or using 'wing' items, but it does make monks a more support type DD since adding them to the font line won't add to the mob's weapon skills. And if you don't want us using it to make monks the "best low man tank" (more so then they are), give the ability some sort enmity down or cap such that keeping hate with this on is hard to impossible.

Also if you want to upgrade Chakra, either make it charge based (with same recast would still be reasonable) or make the potency significantly higher so its more effective then a subjobable spell/job ability (E.I. Cure IV and Curing Waltz III).