Think the main point was side-stepped to state the obvious. Mageholic was griping about being out cured by a primary healer and at the same time quashed the usual "I want cure V" that some expect that rdm should get but saying instead "I can deal without it." They however didn't offer anything other than this so I offered up a plausible solution while stating some potential pitfalls of a solution.
Didn't state Rdm couldn't get capped potency nor sufficient -enmity, only that increasing a tier of already available cures in some fashion to make up for the less than adequate healing capabilities of the job will have long term detrimental effects AKA, long fights will result in both a tank and the rdm reaching capped hate and each Cure IV will produce decent amounts of VE that can cause the mob being fought to have a ping pong effect. Even in my -enmity build I can only bomb with IV so much before reaching this situation, so increasing it would create more VE/HP restored thus requiring some other way to further negate this while performing this type of role in a primary sense. Hence why I mentioned another tier of tranquil heart, anything to negate the otherwise hard to avoid outcome of dropping IV's over and over again.
Cure IV reaches around the 600 range in capped potency if I recall correctly, while no contest to V's 1k restoration, that isn't exactly bad considering outside of abyssea that is a little less than half a standard melee's HP pool. Inside of abysea however, that isn't much when you take into consideration a standard melee with all abyssite has close to, or over 3k hp.

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