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  1. #1
    Player Scuro's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    348
    Character
    Scuro
    World
    Odin
    Main Class
    BLU Lv 99
    Quote Originally Posted by Crimson_Slasher View Post
    Brd may lack the job traits, but lets be real here, in a lot of cases those same job traits can be earned from sub-job, and brd can also substantially buff themselves to make up those magical missing traits. For someone who slings the "you must be dense" comment, you sure are narrowminded if you assume that jobs only have one or two purposes or abilities, and it is these same reasons drk K-club zergs, rdm chainspell stuns, and other well known tactics were developed, and saying that gear has no effect on something like that is completely wrong. Granted i did missread your statement, but the same jobtraits you cling to in many cases do very little baring some exceptions. But to humor you lets look at these traits.

    Fencer, brd gets it, but im sure that is not counted as one of your DD traits, dispite it raising crit rate while single wielding, so yank that sword (which should be offhanded, but AH is a bit picky about slot placement) off and keep the rest of the gear or stack their equally impressive dex gear for evisceration.

    Critical Defense Bonus. Sure its not a damage dealing trait, but it is a frontline trait. Once again, brd gets it.

    Resist silence. Granted not a melee trait, but allows them to buff themselves.
    Oh yes and because I'm sure DRK is totally rocking the sh*t out of Tactical parry right? And I'm sure you RDM's love shield mastry right? Although the majority of RDMs that are wanting to DD 85% of the time prefer dual wield. And hot damn, WHM has some sexy shield defense, must mean they are a front line job too! Wow I must of gotten my FFXI knowledge out of a cracker jack box cuz I sure feel stupid..... No, not at all, ever. Dude seriously, thats cool and all, but again, just because they have those traits, doesn't mean its supposed to actually be used religiously, I mean honestly... how many DRKs do you see parry? And also your statement that it can sub and be a DD and receive traits.... No, they are weaker because they are subbed, and a WHM/WAR apparently can DD, or a SMN/DRK can melee it up, with that kind of twisted logic there would be just death. Just because you can sub DD traits, doesn't make you a DD, or else every job could be a DD, and while I'm sure some of them can manage or give it a good try for some situations, jobs have their socket, and it is up to the player to apply them to the right one rather then trying to put a square peg in a circle slot with the logic that ramming it hard enough will eventually make it fit.
    Quote Originally Posted by Kitkat View Post
    If someone is dense cause of their reasoning that a job without native traits can DD, then you must be just as dense. Blu passive traits are -not- native and are generally weaker than what other jobs with the native traits get. This includes what any Subjob will give you in the form of these very same traits. Not to mention most of them are only Tier I (or in the case of DA -I) with only a few reaching Tier II (DW, MP bonus, HP bonus) and only one going higher (Clear mind), but still unable to reach the upper-most tier. If Crimson is dense, you must be two times as dense and sinking into the abyss faster. Either that or you don't even know a thing about the job that is your main and just need something to cry/poke/troll about.

    The ability to be a DD, or even perform DD as a back-up comes from the gear available to the job along with buffs from Subjob, Primary job, and other sources including spell combinations on blu creating passive traits. I'll say it one more time: Blu does not get any passive traits natively and they are generally weaker than what as Subjob will give them. Thus your argument from this point of view is hurting you more than it is helping you, Scuro.

    To clarify - Native implies that through no actions other than the representative level of the job the trait will appear. It can not be removed in any way, shape, or form aside from dropping below the prescribed level at which it is gained. Thus blu does not get any passive trait natively since they all come from Subjob, Spell combination, and merit options.

    This means that any job that is capable of using a subjob to gain said traits, have access to DD gear, food, and other source enhancements (Spells, rolls, songs, atma) is capable of DD in a back-up role. Try reading yourself instead of contradicting yourself and using blind logic.
    Now *cracks knuckles* for hater Numero Dos! You obviously don't read fine print, which is why you think that RDM can actually DD, but its ok, I'll humor you. Yes we do receive Tier 1's, grats, but hell, thats at least tier 1 that doesn't come out of a subjob, and can be applied to subjobs that other jobs don't have the pleasure for. I mean if I really want to get the perks of dual wield, yes I'm obviously going to sub NIN or DNC, but if I want to apply it to other things for niche reasons, I can do that. Also your supposidly witty comment about a statement you don't know anything about, if you actually took the time to fully read it, they actually say about the Double Attack trait that (We didn't change anything), which implies that the calculation that was originally thought for WAR's native Double attack is actually inaccurate. Feel free to read it again, I would dig up the link, but its not really worth my time seeing as how its already been clarified amongst the BLU community.

    Also because your argument is just so much fun to shread up, I'm going to play with your idea that "BLU has no native traits because they can be removed!" Ya, its called the system of the class, /slowclap, I'm glad you caught on to it. So what you are trying to say to me, is that a PUP isn't considered a healer when it has the WHM head frame because it can be removed? /applaud you are fantastic! That a SCH doesn't have Nuking or healing spells because it has to be under certain Addenda in order to use? /applaud You are a GENIUS! How could I be so blind!?.... I couldn't even keep a straight face.... I mean seriously, that was the most emphasized sarcasm I could preform and I'm glad you could be apart of this entertainment. Again Kitkat, your logic is a pleasure as always, and I salute you sir /slowclap
    (0)

    99 BLU,PLD,SCH,RNG,NIN,BST,SMN,THF,BLM,WHM... Any questions..?

  2. #2
    Player Economizer's Avatar
    Join Date
    Jun 2011
    Posts
    1,397
    Character
    Thelaughingman
    World
    Valefor
    Main Class
    WHM Lv 99
    Quote Originally Posted by Scuro View Post
    And hot damn, WHM has some sexy shield defense, must mean they are a front line job too!
    Why are you so afraid of people having fun and occasionally getting to smack things?

    Quote Originally Posted by Scuro View Post
    No, they are weaker because they are subbed, and a WHM/WAR apparently can DD
    Most White Mages who take up arms rely on Clubs, and as such usually sub either Ninja or Dancer. Sub warrior is much less common. I won't say it isn't viable, since Staff styles and relying on Fencer are somewhat slightly more possible with Double Attack, but it is slightly less possible then a Red Mage's choices (I'm inclined to believe that /WAR and /DRK are just as valid as /NIN and /DNC with Red Mage, since Red Mage has about equal proficiency with Sword and Dagger - although many Red Mages complain about this, I think it fits Red Mage well in the jack of all trades role).

    Again, I wouldn't be afraid of Red Mage melee. Blue Mages probably have the most role choices of any class, so even if Blue Mages were suddenly told to get in the back because people thought it was more efficient, it could fill those roles too.

    I don't think anyone wanted to melee on jobs arrogantly viewed as incapable of those things doesn't want any more then more options to play on that particular job, or even just a way to augment their current capabilities. I don't need to cite legendary players who fought things solo while sometimes augmenting their job's capabilities with melee to make this point.
    (3)