Quote Originally Posted by Ophannus View Post
It's a sticking point because they keep saying it'll upset game balance if other jobs get stronger cures and will ruin WHM's uniqueness yet at the same time give away everything that makes RDM unique like Refresh/Dispel/FULL STRENGTH CONVERT and now Addle. At 99 BLM/RDM will get Haste too.
What does any of that have to do with anything? Addle is not that special to warrant such fervor. It's more or less a Plan B for mobs that can't be silenced. The fact that a majority of new NMs can't be silenced is not something to be proud that we have Addle for. Rayik already pointed out that it was never meant to be a spell unique to RDM. Considering how WHM already shares the other White Magic enfeebles it surprises me how people were blind-sided by this update.