Quote Originally Posted by Sarick View Post
How is making it so RDM defaults to a sword over a staff changing the job? RDMs have no skill in staff, they do have B+ in dagger and sword coincidence? In all the FF games that I've played RDM we could choose staff, dagger or sword to fight with. In fact they did rather well as melees in several versions. MY point isn't asking to make RDM a master DD but place the sword and dagger there over a staff without all the penlites associated with choosing that setup. I don't think a silly special sword is the way to go either, no gear isn't the answer. This should be something special that the job benefits from front line, back line or where ever provided a dagger or sword equipped in the main hand. This isn't game breaking or "COMPLETELY insane."

Back before shield mastery and other shield changes a lot of paladins used an earth staff as a main weapon. The reason was for the damage reduction. Soon after these shield changes they became better at helping the job. Players started shifting toward new setups reminiscent of holy knights. The result was players started equipping sword and board setups for the job. I know when I first started RDM way back I didn't find a staff in my inventory I found a dagger. I believe we was given a melee weapon because by design it's what was intended for the job. Unfortunately, the benefits of a staff forced the job to gear outside it's fantasy concept.

I can see the same thing happening here if finesse trait was given to RDM. It wouldn't mean RDM's would suddenly be front line DD's, just that we could do all the stuff you mentioned above without swapping a staff that we don't even have F skill in. In the case of paladin they at least had acceptable staff skill.

As for the combine, or multicast. Red mage cure 4 is too limited but they don't want us to have cure 5 so, why allow us to multicast cure 3 and cure 4 together. Insane, maybe but it's something unique that the devs haven't used yet to my knowledge. It wouldn't be giving away to much either or stealing from another job. After all, Fastcast isn't what it used to be. Now it's so common in gear or other buffs that even standard mages have it. At least RDM is getting quickcast.

Why not try and fix whats wrong. If anything the ideas I posted would make the job better at both back line and front line without sacrificing either.
I wouldn't waste your time with that one... It's basically 100% troll 0% anything else.