Well, as I recently argued on Alla, gear should be a supplement, not a source for something. Relics and Empyreans break this rule, with Mythics sliding around it by giving WS access through a quest. It's not a feature I'm particularly fond of, but you'll also see people argue for the existence of such as rewards or trophies. To this day, I still can't say it's reasonable to expect a person to have an Empyrean despite the relative ease of acquisition compared to its counterparts. Jobs should be better distinguished by their features, such as JAs, traits, and spells with, again, our gear building on top of that. And if we're veering back toward highly randomized loot pools like with Voidwatch, some folks will have a hard enough time killing a given mob once let alone the 10+ to maybe not even see what they're after. If people start to discriminate or ridicule for lack of said item, then it's a problem.