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  1. #1
    Player Seriha's Avatar
    Join Date
    Mar 2011
    Posts
    982
    Character
    Kalsena
    World
    Sylph
    Main Class
    BLU Lv 99
    No. SE doesn't give Black Mage affinity, and they said no to White Mage getting Cure Potency even as a merit. Having a native trait that boosts damage in the way affinity does is bad. There are much better ways to do this.
    In the event the staves continue to evolve, in the end they'd still be greater than the trait for those willing to chase them. Personally, I'm not for the staff equivalent of swords, daggers, or shields as they'll just introduce yet more inventory clutter until SE lets us store weapons. +5 is ambitious, and oftentimes I propose an idea in an "overpowered" state if for any reason to get people talking and thinking about it, for or against. +3 might be more appropriate, but a girl can dream. Ultimately, I'd like to strive for more universal fixes than ones found through gear. For those who don't have said gear, they're SOL.
    (1)

  2. #2
    Player Economizer's Avatar
    Join Date
    Jun 2011
    Posts
    1,397
    Character
    Thelaughingman
    World
    Valefor
    Main Class
    WHM Lv 99
    Quote Originally Posted by Seriha View Post
    Ultimately, I'd like to strive for more universal fixes than ones found through gear. For those who don't have said gear, they're SOL.
    Some White Mages asked for Cure Potency without having to resort to gear. SE told them very clearly in the White Mage Q&A, the very polite equivalent of "Deal with it." I'm not suggestion something unreasonable like "everyone should have either a Relic, Mythic, or Empyrean weapon" but instead that we have a solution with much easier to get gear.

    Spells are another way this can be done, but in the end, unless they are merited, spells are just like gear... if you don't have them, you are SOL. This is part of the game...
    (2)