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  1. #1
    Player Patrik's Avatar
    Join Date
    Mar 2011
    Posts
    39
    Character
    Patrik
    World
    Bismarck
    Main Class
    RDM Lv 99
    i keep seeing people say things like "what did you think this spell was what would fix rdm?" or "cure V wont fix rdm" etc.

    its NOT about getting a single spell that fixes the whole job, cure V wont "fix" rdm, nor will a multi-target temper. but every small thing that is helpful towards our job (which SE defines as buffer/debuffer) works towards making us a useful job. I'm bothered by this because it doesn't reflect that vision of theirs. as far as it being over powered if it hit others, we don't know what the proc rate is on it. I doubt its a 50% double attack, and will probably vary with enhance skill. While I'm happy with this spell regardless because i do enjoy playing solo rdm for things, i wish we could start gaining a purpose back.

    And if your glad that you didn't get a new spell to have to spam on pt members (fresh, haste) you may want to pick another job. That simply is ment to be one of our main roles, as well as keeping up debuffs on mobs.
    (1)

  2. #2
    Player Supersun's Avatar
    Join Date
    Mar 2011
    Posts
    522
    Quote Originally Posted by Patrik View Post
    And if your glad that you didn't get a new spell to have to spam on pt members (fresh, haste) you may want to pick another job. That simply is ment to be one of our main roles, as well as keeping up debuffs on mobs.
    I'm 99% sure Haste, Refresh, Cure, Haste, Refresh, Cure was not what SE "meant" for Rdm to do...
    (5)

  3. #3
    Player Shiyo's Avatar
    Join Date
    Jun 2011
    Posts
    705
    Character
    Kitori
    World
    Bahamut
    Main Class
    NIN Lv 99
    Quote Originally Posted by Supersun View Post
    I'm 99% sure Haste, Refresh, Cure, Haste, Refresh, Cure was not what SE "meant" for Rdm to do...
    Before colibri, I hasted, refreshed, cured, debuffed, MBed and CCed mobs. I'm pretty sure this is what they want RDM to be, it was so fun back then


    I was the ultimate support mage, yes a brd had better buffs but they weren't a "mage". Give me better buffs and superior cures to a /whm to bring RDM back into the playing field. Haste2 , bravery, faith, temper party castable plz.

    I've never been a melee RDM, and never will be. I play the job right, meleeing is NOT right. Wanna be a melee RDM? Play NIN, blu, or dnc.
    (0)
    Last edited by Shiyo; 08-24-2011 at 06:50 AM.

  4. #4
    Player Supersun's Avatar
    Join Date
    Mar 2011
    Posts
    522
    Yeah, but before Colibri it wasn't strange to have a Whm, Blm, AND Rdm in the same party where the DDs pretty much were solely there to SC for the Blm while the Tank held the monster at bay.

    Times change and If SE wants to bring back those days it's going to more rely on their monster design then player buffs.

    Adding Haste II , Bravery, Faith, and Temper to be party castable is actually going to accomplish the exact opposite of that. We won't be invited to enfeeble or MB or CC, we'll just be invited to cycle 6+ spells on 6 people where we have time for nothing else since we are casting more buffs between buffs and as soon as you are done with your rotation it's time to start again because the first one has worn off.
    (2)

  5. #5
    Player Quetzacoatl's Avatar
    Join Date
    Mar 2011
    Posts
    527
    Character
    Quetzacoatl
    World
    Leviathan
    Main Class
    DRK Lv 99
    Quote Originally Posted by Shiyo View Post
    Wanna be a melee RDM? Play NIN, blu, or dnc.
    lol didn't you know? DNC's a dead job!
    (0)