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  1. #51
    Player Supersun's Avatar
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    Mar 2011
    Posts
    522
    Only unique thing I can think of.
    (1)

  2. #52
    Player Seriha's Avatar
    Join Date
    Mar 2011
    Posts
    982
    Character
    Kalsena
    World
    Sylph
    Main Class
    BLU Lv 99
    I can't think of the last time I saw a SMN try to seriously maintain Rolling Thunder, Noctoshield, or Earthen Ward.
    (2)

  3. #53
    Player
    Join Date
    Mar 2011
    Posts
    1,003
    Quote Originally Posted by Seriha View Post
    I can't think of the last time I saw a SMN try to seriously maintain Rolling Thunder, Noctoshield, or Earthen Ward.
    Earthen Armor is the one you're looking for.
    (0)

  4. #54
    Player Seriha's Avatar
    Join Date
    Mar 2011
    Posts
    982
    Character
    Kalsena
    World
    Sylph
    Main Class
    BLU Lv 99
    For harder stuff, yeah. Though, until RDM gets some kind of Scherzo, if ever, the point was more directed toward RDMs or SCHs stealing SMN's thunder with Stoneskingas, Phalanxgas, and Enspellgas.
    (1)

  5. #55
    Community Rep Camate's Avatar
    Join Date
    Mar 2011
    Posts
    1,712
    To answer your questions about the new red mage spell Temper...

    This is going to be a self-target spell only and cannot be made into an AoE spell via SCH's Accession.
    (8)
    Devin "Camate" Casadey - Community Team

  6. #56
    Player
    Join Date
    Mar 2011
    Posts
    1,003
    Quote Originally Posted by Camate View Post
    To answer your questions about the new red mage spell Temper...

    This is going to be a self-target spell only and cannot be made into an AoE spell via SCH's Accession.
    So it's a consolation prize that adds nothing to Red Mage's utility and will only get used for solo play.

    Fantastic. Is it going to overwrite enspells too?
    (10)

  7. #57
    Player Byrth's Avatar
    Join Date
    Mar 2011
    Posts
    2,172
    Character
    Byrth
    World
    Lakshmi
    Main Class
    DNC Lv 99
    Yeah, way to waste an opportunity to keep RDM relevant. Good job SE.
    (18)

  8. #58
    Player
    Join Date
    Mar 2011
    Posts
    1,003
    But Byrth, we're getting Thunder IV. That's totally going to keep Red Mage relevant.
    (1)

  9. #59
    Player Erics's Avatar
    Join Date
    Jul 2011
    Posts
    72
    Character
    Erics
    World
    Asura
    Main Class
    BLU Lv 99
    At least a lot of RDM melees will be happy to hear this. Depending on the gear that comes out next update, RDMs might be decent for front-line use. Yes, it would be situational, but hell, at least both the magical and physical type users of RDM will be happy all around. inb4 replace rdm with a real melee. <- Yes that statement is true, but hey, if someone makes a pt, and they are main RDM melee, more power to them, they can now help deal some decent damage with that spell and if they have an empyrean/relic, even better.
    (3)
    Last edited by Erics; 08-24-2011 at 04:10 AM.

  10. #60
    Player Quetzacoatl's Avatar
    Join Date
    Mar 2011
    Posts
    527
    Character
    Quetzacoatl
    World
    Leviathan
    Main Class
    DRK Lv 99
    WOW, THAT IS FAIL. Way to freaking blow it, Square.

    RDM just lost some potential to be useful in Abyssea for once. You people that have been talking about RDM Melee have done this to yourselves.

    And this is from someone who also is an advocate of RDM Melee when done right.
    (10)
    Last edited by Quetzacoatl; 08-24-2011 at 04:09 AM.

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