
Originally Posted by
Kitkat
Eh, I think refresh II is fine the way it is actually. Coupled with gear effects (a whm or a rdm has at least 2-3 pieces easily) it isn't too hard to get 9~12mp/tic outside of abyssea. If we were still stuck using refresh and it wasn't available via sub then I could see a change like that being a good idea. Honestly, I've rarely ever had the chance to be pair with a rdm (or the few I did forgot to refresh II on occasions) let alone two jobs (cor brd or rdm) that could stack refresh options. In the rare chance that does occur, you're then capable of getting 10~15mp/tic or greater if all 3 are together. Like I said though, that is a rare occurrence. Given this I can't see the need for the potency of Refresh II to scale with enhancing magic.
As for the new line of enfeebles, hmmm. The acc/eva/att/etc ones kinda exist already, but were given to blu instead (not that many really use them even if they set them). You lost me for a second about the reduce-stat line since it almost sounded like you were comparing them to drks absorb-stat which they have good skill rating for since it works off dark magic skill. Given that, I seriously doubt if they made this line that drk would even get it, but blm might...though they already have spells similar to this in the form of choke/burn/drown/etc and is based of elemental skill and has DoT effect.
Still would hope that SE reforms the Tier II enfeebles by making them actual scrolls and instead making Tier II merits "enhance potency" of said enfeeble types. It just doesn't make much sense that a job that has A+ enfeebling has to unlock spells of this type, and at a limited choice range, rather than learn them. Especailly when they aren't extremely strong considering certain other enfeebling spells/songs brd or blu get.