The devil is in the details of this update. If temper has joytoy potency then whm, brd, rdm + 3 dd partyies will steamroll things. If it's comparible to loladloquium potency then...well, better luck next time.
The devil is in the details of this update. If temper has joytoy potency then whm, brd, rdm + 3 dd partyies will steamroll things. If it's comparible to loladloquium potency then...well, better luck next time.
In general though I'm usually good about not getting any additoinal and unneccessary aggro from mobs. It just in general think it would make RDM even more useful in low man situations. It is more about the fact that other mage jobs have ga spells for there best magic combat skills yet rdm doesnt. I mean how does the master of enfeebles not have ga enfeebles? Just something I thought would be another way to distinguish the job from other mobs and give another way to contribute to the party.
I'm slightly more furious at us asking for Cure V, and instead we get Raise II, and they steal one of our spells in return.
BRD/RNG paving the way since lolrdm can't have lolcurev because lolwhm/drg would cry itself to sleep each night.
I feel the same for both RDM and SCH. RDM and SCH healing updates are insulting. And it's extra ridiculous that both WHM and BRD get Addle.
@CapriciousOne
No SCH cares, at least not this one, about Raise III or Reraise III. These are troll offerings by SE after all the requests for better healing capability.
Temper sounds OK. But not if it's 1%.
Spontaneity - dumb name. I like one of the other poster's name of Soliloquy, though it was for a different ability. I don't like their wording of "reduces" instead of "eliminates" like the BLM ability. Also, it says casting time and not recast time, which is what I'd care more for. I assume it's both, but who knows.
[QUOTE=Merton9999;173857]I feel the same for both RDM and SCH. RDM and SCH healing updates are insulting. And it's extra ridiculous that both WHM and BRD get Addle.
@CapriciousOne
No SCH cares, at least not this one, about Raise III or Reraise III. These are troll offerings by SE after all the requests for better healing capability.
Temper sounds OK. But not if it's 1%.
Maybe but if they are just going to throw out spells like candy why not throw Reraise I/II to RDM as well.
LOL true but I admit since I use RDM/DNC mostly solo the combinaton of Cure IV + Curing Waltz III is usually sufficient. Yea Cure V would be way better then I could use any combination of Cure V, Cure IV and Curing Waltz III. In a party where I could melee that would be 3 people I could heal in close succession but still isnt quite like a Curaga spell.
Still no cure V........................................................................................wtf
Spontaneity is fine as a name in the context that suddenly a spell can be cast. Not even sure how you could attempt to apply Soliloquy to it in its stead as its definition and theatrical application would, by default, make it better themed for BRD or PUP. In general, I still think the JA's kinda meh, at best used for possible double MBs or now that we'll be getting R2, the ability to raise 2 people after a wipe at a decent pace and 3 if you cast R1 too.
* The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line.
|
|
© SQUARE ENIX FINAL FANTASY, SQUARE ENIX, and the SQUARE ENIX logo are registered trademarks of Square Enix Holdings Co., Ltd. Vana'diel , Tetra Master, PLAYONLINE, the PLAYONLINE logo, Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, and Wings of the Goddess are registered trademarks of Square Enix Co., Ltd. The rating icon is a registered trademark of the Entertainment Software Association. All other trademarks are the property of their respective owners. Online play requires internet connection. |