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  1. #11
    Player Horadrim's Avatar
    Join Date
    Jul 2011
    Location
    Windurst
    Posts
    411
    Character
    Horadrim
    World
    Asura
    Main Class
    COR Lv 99
    Quote Originally Posted by sesucks View Post
    9/10 updates are ones that we could have lived with out.

    Most times it makes the game worse or retroactively screws you out of alot of time you spend doing something the hard way.

    Other wise we get adjustments that were not actually needed... I beleive this games 1st nail in the coffin was the MPK nerf.. No longer do we get the benefit of natural selection in weeding out the weak and lazy... Catering to the "Idiocy"... Kazam/GC/CN zone line trains were a good thing...

    And it has been a reoccuring trend.. That it seems like SE has people that "fix" the game but they dont seem to actually play the game.. At least not for real. I'm sure they play test to check for bugs but how can they really know how real players will make use of what ever crazy new nonsence they pulled out of a hat. AKA despoil...

    Many of the job forums have many posts of players that are unhappy with the job they play but.. What are they to do.. switch to a new job they be unhappy with. Thfs and rdms to be on the top of that list... Meanwhile already reamped jobs like sam and mnk that were shining in the ToAU days still get all kinds of love from SE.. Jobs that arent actually needed btw. All so pld and nin cant do the 1 job they are needed for because some other DD job is taking hate and able to tank. And why bother playn other jobs. Blms are invited so we can get a D2 after the event is over. And this isnt even talkn about aby

    In aby unless you have nin or mnk + whm, and if you are lucky and someone is leting items go free lots.. if you have war,blm/brd or blu to proc.. who needs you.. No one that is who...

    Such a fun game add on.. GJ people @ SE that seem to not play the game whatsoever.

    GJ waiting like 7 years to finally nerf the HNM bots ability to prevent everyone else from playn the game properly. Especially now that the gear is mostly useless. Better late then never just dont seem to apply here tbh..


    thf needs like 10 more JAs on shared timers I wont ever use.
    rdm needs more spells like silence that wont land even though i have 443 enf magic skill.
    Nin needs to get one shotted by t4ga spells.. who wants to tank magic mobs anyway, let the mnks do it, not like it costs them $ to tank.
    Lets be sure to prevent schs 2hr from stacking with other schs.. Would want a bunch of "smart" jobs getn to gether and having more powerfull spells because of it..
    That would be about as bad as leting DRKs 2hr stack with other drks aginst AV.. Cauz we all know how awesome drk still isnt...
    About as usefull as charm is to bsts in aby.. They say "charm? you mean my bind JA?"... They shoulda just named that lady bug dipper shatty(figure it out)
    Blms should get warpga and just incase they fell asleep from boredom anyone can make them cast it by asking for d3. Like that the usefull jobs dont have to walk home after.
    Brd needs an extreamly small violin to play while they are cryn about having useless buffs.
    Rng should lose 100 gill with every step they take.
    Drg pets should be more usefull then the drg its self.. Makes sence really.
    pup should be happy they are even a job and not an ashtray...
    Pld needs more MP to back up cure since no one is allowed to come rdm and since pld dont tank.

    mnk whm war blu dnc... just delete all the other jobs already.. call it a nerf no one will notice. A step further.. just delete all other zones becides PJ and aby zones and no one will notice.

    Seriously though.. Its like they are asleep at the wheel.. Driving blind... Possably just dont care.. Not sure really.

    99 content has to be better then this... Oh wait I just jinxed it didnt i...
    Seem, I'm no proponent of complainers and whiners -- more often enough I go against people begging for things for jobs....

    But then, there's this blaring issue of SE designing the game in a direction that alienates jobs and trying to say "oh, the next bit of content is good for you."

    No, every piece of content should be accessible to all jobs. Its nice to have the option to level up multiple jobs, but when you turn that into a demand it becomes ridiculous.

    Puppetmaster, when it first came out, was one of the most appealing and amazing sounds jobs in FFXI to me. You got a stagnant pet that you could upgrade and customize -- it was like Summoner without the perpetuation cost and Beastmaster with more ownership of the actual pet.

    And since, it has been nothing but a disappointment. Anytime Puppetmaster caught a break, it was patched out as a glitch, and there hasn't been a single event where Puppetmaster was the preferred job. (I guess for a while Salvage was one, but even that wasn't a huge deal.)

    Scholar was haphazardly handled and treated like it was going to be some kind of wholly special and unique mage class, then they turned it into a hyper complicated version of Red Mage and billed it like it was the nuking side of Red Mage's melee --- even though they've gone out of their way to keep Red Mages melee from being the preferred play style. So you end up with a thrown together excuse for a mage job with a joke role of "versatile mage" and nothing to offer on either side of its proposed abilities. If you've got electrical problems, are you going to call the general repairman who might be able to help, or the Master Electrician who can probably tell you exactly what's wrong over the phone? I think its pretty obvious.

    And I agree with people when they say Scholar shouldn't be able to outnuke Black Mage or outcure White Mage -- they, in FFXI light, should be completely different from that. There are so many design options, and yet in lieu of any that could have worked to make Scholar a job you want to find to invite ALONG SIDE a Black Mage or White Mage -- we ended up here, in a world specifically designed to where its either White Mage, Black Mage, or bust.

    And the list goes on across other jobs with regard to the blaring and ridiculous balance issues that should have been resolved years ago and just managed to get worse with the creation of Abyssea.

    The update looks interesting and fun on the surface, but only when coming from the point of view of one of the jobs that isn't painfully unusable in 70-90% of the most active content. For those of us playing jobs with major issues, say Paladin, Dragoon, Puppetmaster, Scholar... its just another slap in the face. I don't see what's wrong, frankly, with wanting to be able to actually go to events and PLAY THE GAME on a job you actually like to play, as opposed to having to toss gear around anytime someone's doing an event so you can swap to a job you only have leveled because no one wants your main. And fine, the game's moving away from Abyssea -- but I can guarantee you, at this rate, the odds of me being able to do anything that comes out for level 96-99 with PUP are slim to none. And that, quite simply, is stupid.
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    Last edited by Horadrim; 08-20-2011 at 07:09 AM.